Top Product Design Jobs in Vancouver
Epic Games is looking for a Balance Designer to join their team working on Fortnite. The role involves tuning and balancing gameplay systems, specifically focusing on loot tables, economy design, and gameplay features. Candidates should have 5+ years of experience in game design with a deep understanding and passion for Fortnite.
Lead design projects for desktop and mobile apps, prototype and test concepts, collaborate with teams, maintain design system, and deliver high-quality product experiences.
The Senior Creative Experience Designer collaborates with Creative Strategy, Sales, and Design teams to develop innovative client-led experiences and contribute to company-wide initiatives as a thought-leader and developer of design best practices. They support mentoring, training, and development of team members and serve as a conduit for creative design solutions.
Lead UI/UX Designer responsible for managing and mentoring UI/UX team and creating high-quality sci-fi world for Angelic, a narrative multiplayer Strategy RPG game backed by the blockchain. Must have 5+ years of experience in Interface Design, strong UI/UX art skills, proficiency in Adobe software, Unreal Engine experience, and excellent communication and leadership skills.
Lead Game Designer responsible for creating an inspiring game vision, developing prototypes, iterating designs based on feedback, and collaborating with team members. Requires 6+ years of experience in the video game industry, leadership experience, and proficiency in design tools.
DECA Games is seeking a Senior Game Designer focused on Systems to work on their LiveOps-driven MMORPG. Responsibilities include systems design, event design, KPI monitoring, and team collaboration. Remote position in the CET timezone.
Shape the future of tech-forward products and create immersive user experiences in the realm of blockchain-powered entertainment.
Become an Outcoder as a Senior UX/UI Designer. Solid experience required in UX/UI design, including design thinking, wireframing, UI design, prototyping and testing. Strong communication skills, client facing experience, problem-solving skills, attention-to-detail, and time management skills are also required.
Responsible for creating seamless and intuitive user experiences for Visier's products. Collaborate with designers, product managers, and developers to enhance user interfaces and applications. Conduct usability tests, create wireframes, prototypes, and high-fidelity mockups using design tools. Mentor junior designers and contribute to a top-notch design team.
As a Staff UX Designer at Walmart, you will be responsible for setting the vision for the best customer experience, collaborating with cross-functional teams, creating design concepts, and building prototypes. You will also work on establishing content style guides, communicating design decisions, and mentoring junior designers. Experience in evaluating content effectiveness, creating content style guides, using design software like Figma, and designing for mobile is required.
Collaborate with the worldbuilding team to explore and present solid designs, incubate new concepts, and establish visual tone. Validate environmental art tonality through Key Art presentations. Long-term exploration of the game's IP tonality and aesthetics.
Seeking a highly-skilled Senior UI Artist to work on game UI designs for SUPERVIVE. Must have 5+ years of experience in game UI design, strong portfolio, hands-on Unreal experience, and ability to iterate based on player feedback.
As a Cinematic Designer, you'll work with the Art Director and Cinematic Lead to drive cinematics in collaboration with other disciplines and create high-quality cinematics across all areas of the game.
Designer 2 at Arc’teryx responsible for creating innovative Bags, Packs, and Gloves concepts, collaborating with athletes and industry representatives, developing prototypes, and contributing to commercialization of innovative technologies.
This role involves strategic partnership with Product, Engineering, and UX Research to drive team strategy, product decisions, and roadmap priorities. Responsibilities include owning the end-to-end user journey, leading the design function for a product area, and providing mentorship to other design team members.
Design and develop sets for animated productions, conceptualize location designs, work closely with the design team and creative director, ensure alignment with project leads, and meet project deadlines consistently.
The Design Specialist will own the creative strategy and visual identity of MetaLab. They will collaborate with cross-functional teams to create compelling design showcases and ensure the quality and consistency of the MetaLab brand in marketing collateral. The role requires 5+ years of visual design experience, expertise in Figma and prototyping tools, and strong interaction design skills.
As an Environment Designer at Bardel Entertainment, you will be responsible for designing sets based on environments established by the Art Director and conceptualizing new locations. The role involves creating set designs, providing lighting examples on CG renders, collaborating with a team of designers, and more.
As a Level Designer, responsible for creating immersive and gameplay-oriented levels using Unreal Engine 5. Must have 2+ years of experience as a game level designer and showcase excellent Level Design skills in the portfolio.
As a Designer 2 at Arc’teryx, you will design product solutions for the Veilance category, focusing on women's products and the city environment. Responsibilities include creating designs, collaborating with teams, developing prototypes, and staying updated on industry trends.
Seeking a highly creative Senior Concept Artist to create stylized characters, creatures, and skins for games. Must collaborate with 3D artists and designers to establish visual targets.
Seeking a Senior Visual Experience Designer to lead the design of visually stunning web and mobile user interfaces with premium visual experiences. Responsibilities include collaborating with product managers, creating illustrations and motion designs, and maintaining design systems. Must have 5+ years of experience in visual, UI, and motion design in a tech company.
As a Designer 2 at Arc’teryx in North Vancouver, BC, you will design product solutions for the Veilance category with a focus on women’s products. Responsibilities include creating product designs, collaborating with teams, developing prototypes, staying updated on industry trends, and contributing to the long-term strategic plan for Women’s apparel at Arc’teryx.
As a Graphic Designer at Pixieset, you will play a key role in creating visually compelling designs to enhance the brand presence. Responsibilities include maintaining a consistent visual identity, designing various digital assets, collaborating with the Marketing team, and ensuring all designs align with brand standards.
Experienced Senior User Experience UX Designer needed to design and support the development of devices and software solutions at Samsung's Vancouver lab. Responsibilities include providing design expertise, collaborating with tech professionals, and creating interactive design solutions. Must have 9+ years of experience in user experience and proficiency in creating UX documentation and design systems.
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