Top Tech Jobs & Startup Jobs in Vancouver

13 Hours AgoSaved
Hybrid
Vancouver, BC, CAN
Senior level
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Design, implement, extend, and maintain automated tests for complex AAA game systems. Analyze logs and diagnostic data to investigate defects, maintain reliable CI/CD automation pipelines, improve test coverage, and provide technical guidance to studio teams. The role requires strong QA experience, scripting skills, automation framework expertise, and collaboration with engineers to deliver stable, actionable test results.
Top Skills: AppiumBashC#Ci/CdHordeJavaJenkinsJunitLuaPowershellPythonQmetrySeleniumTeamcityTestrailUnityUnreal Engine
29 Days AgoSaved
Hybrid
Burnaby, BC, CAN
Senior level
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Leads technical implementation of gameplay systems for a sports video game. Prototypes and scripts mechanics using visual scripting, translates designs into scalable in-game behaviors, improves content workflows and tools, and collaborates with engineering and cross-disciplinary teams. Mentors technical designers, serves as a craft lead, troubleshoots implementations, documents technical solutions, and supports feature planning, optimization, and delivery from prototype through release.
Top Skills: ConsoleContent PipelinesData-Driven SystemsPcPerformance ProfilingProprietary Game Development ToolsUnreal BlueprintVisual Scripting
29 Days AgoSaved
Hybrid
Burnaby, BC, CAN
Entry level
Entry level
Gaming • Information Technology • Mobile • Software • Esports
Design and maintain game UI systems, player flows, wireframes, interaction patterns, visual interfaces, iconography, motion graphics, and mockups. Translate gameplay systems into intuitive experiences across platforms and input methods. Collaborate with design, art, and engineering teams to deliver shippable features while maintaining visual and UX consistency. Experience with Figma, Adobe tools, and game engine UI implementation is valued.
Top Skills: 2D FxAfter EffectsBlueprintsFigmaIllustratorPhotoshopUi Shaders/MaterialsUmgUnreal Engine
29 Days AgoSaved
Hybrid
Burnaby, BC, CAN
Mid level
Mid level
Gaming • Information Technology • Mobile • Software • Esports
Develops and implements gameplay systems for a sports video game, translating design concepts into scripted mechanics, systemic features, and robust in-game behaviors. Builds prototypes, improves content workflows and toolsets, troubleshoots implementations, and supports other designers with technical guidance. Collaborates with engineering, animation, audio, UI/UX, and production teams to deliver performant, scalable, and shippable gameplay experiences.
Top Skills: Content PipelinesData-Driven SystemsPerformance ProfilingProprietary Game Development ToolsUnreal BlueprintVisual Scripting
One Month AgoSaved
Hybrid
Burnaby, BC, CAN
Entry level
Entry level
Gaming • Information Technology • Mobile • Software • Esports
Create and implement high-quality, authentic sports gameplay animations for a new AAA franchise. Collaborate with animation leads, designers, engineers, and producers from ideation through final implementation. Manage motion-capture shot lists and references, support animation-driven features, influence technical implementation in engine, and champion animation quality, authenticity, and player-focused experiences.
Top Skills: Motion CaptureUnreal Engine 4Unreal Engine 5
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One Month AgoSaved
Hybrid
Burnaby, BC, CAN
Senior level
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Designs, maintains, and optimizes body and facial character rigs for gameplay and cinematics. Builds skinning, asset-binding, facial, mocap-processing, and animation database pipelines, while developing rigging tools and integrating character assets into Unreal Engine. Collaborates with animation, art, and engineering teams to ensure high-quality, usable, and runtime-efficient character systems.
Top Skills: C++Control RigFacsMayaMetahumanMotionbuilderPythonUnreal Engine
One Month AgoSaved
Hybrid
Burnaby, BC, CAN
Mid level
Mid level
Gaming • Information Technology • Mobile • Software • Esports
Designs, balances, and implements gameplay systems including progression, economies, rewards, stats, and game modes. Tunes systems using feedback, metrics, and playtests; analyzes systemic outcomes; documents design logic and balancing guidelines; and collaborates with engineering, art, production, and design teams. The role supports player agency, emergent storytelling, meaningful trade-offs, and long-term engagement in a large-scale sports game.
Top Skills: Proprietary Game Engine ToolsSpreadsheetsUnityUnreal Blueprint
One Month AgoSaved
Hybrid
Burnaby, BC, CAN
Expert/Leader
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
Design and implement AI systems for a AAA sports game using Unreal Engine 5 and C++. Build team-based decision-making, play selection, formations, tactics, positional awareness, and realistic player behavior. Optimize performance in multithreaded environments, collaborate with designers and animators, write tested code, conduct reviews, and mentor engineers.
Top Skills: C++Modern Console HardwareMulti-Threaded ProgrammingUnreal Engine 5
Reposted One Month AgoSaved
Hybrid
Burnaby, BC, CAN
Mid level
Mid level
Gaming • Information Technology • Mobile • Software • Esports
Manage and deliver a game area by partnering with design, engineering and art. Plan, prioritize, track progress, remove roadblocks, build Jira/Flow workflows, decompose long-term efforts into milestones, communicate roadmaps and risks, and maintain team structure and morale to meet quality and schedule goals.
Top Skills: AgileFlowJIRAScrumShotgridWaterfall
2 Months AgoSaved
Remote or Hybrid
Burnaby, BC, CAN
Expert/Leader
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
Lead architecture and implementation of cinematic and narrative systems in Unreal Engine 4/5, including Sequencer, camera, animation, dialog, and editor tools. Own runtime systems, authoring workflows, performance optimization, and integration with Animation, Audio, and Design. Mentor engineers, define technical standards, and research new engine features to improve narrative production and creator workflows.
Top Skills: Animation BlueprintsC++Control RigDialog SystemsLip-SyncLocalization WorkflowsMetahumanMoviesceneNarrative Scripting SystemsPerformance CaptureSkeletal MeshUnreal Engine 4Unreal Engine 5Unreal Sequencer
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