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Create a company profileKabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the palm of player’s hands. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create mobile games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, Los Angeles, San Francisco, Austin, and Seoul. Kabam is a wholly-owned subsidiary of Netmarble Games.
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI.
We are an award-winning developer of genre-defining games like Homeworld, Dawn of War, Company of Heroes, and Age of Empires. We have delivered rich, thoughtful strategy games throughout our history and our vision is to continue making games that people love to play. We have a culture of kindness, transparency, and play. There is a lot of heart and passion at this studio – we get to work on projects we’re proud of and we work hard to be the best at what we do. We are curious, we strive for excellence, we build on each other’s ideas, and we celebrate each other’s great work. Relicans organize movie nights, game tournaments, life drawing, community and charity events, and more. Basically, we believe that good work starts with a community you’re excited to spend your day with, both in and out of the studio. We love creating and playing games. We value ideas and innovation so every title we deliver is a reflection of our entire teams’ talents and passions. Being part of the SEGA family gives us access to the resources to enable us to build on our legacy of innovation. We have the best of two worlds: the autonomous, entrepreneurial spirit and talent of an indie developer combined with the extensive reach of a large publisher. The story of Relic is ours to create. Relic respectfully acknowledges that we work on the traditional, ancestral, and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations.
Endnight Games is an independent video-game development company known for the hit game ‘The Forest’.
We founded Drop Fake because we wanted to create a new kind of games company - a progressive company characterized by exceptional taste, kindness, diversity, and an open culture. We are 100% remote studio
We are a global team of talented professionals who are building the first unified data AI company and redefining the nature of business. Our mission is to be the first Unified Data AI company that combines consumer and market data to provide insights powered by artificial intelligence.
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe. We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
For over 17 years we have been developing games for PC, console and mobile. With extensive experience building and publishing everything from shooters, sports, and idle games, we can handle all of your development needs. From early concepting, to full-spectrum core development, to monetization, to testing product market fit and scaling into live-ops, our team has the experience you need to bring your game to life. Have an amazing idea for a game? Bring it to life with the veteran developers at Hothead! We’ve been developing games since 2006 and have everything in house to ensure its development is a success. Multiple full sized development teams, backed by our experienced Central Technology team, are ready to take on any project you can throw at us.
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services.
Worlds Untold is a AAA first-party development studio that is part of NetEase Games. The studio is creating interactive narratives that blur the line between games and film in order to create a sense of immersion and engagement with their worlds and characters unlike any other. Headquartered in Vancouver, Canada but with global reach. Worlds Untold is led by industry veteran Mac Walters, an experienced producer and industry veteran with over two decades of experience in games and writing.
Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day. At Smoking Gun experience matters, and our team shares a passion to innovate in the game space by building groundbreaking features and embracing new technology. Above all, we strive for the highest level of quality possible in every project and we collaborate with partners who are firmly aligned with these goals. Every day, we are inspired to build games and new concepts with a tight-knit team of creative, talented, and genuinely amazing people.
Demonware creates and provides the online services behind some of the world’s most popular video game franchises, including Call of Duty and Skylanders. At Demonware we believe customer problems are our own, sharing wisdom breeds success, and everyone deserves respect. We work smart, deliver on promises, and have fun doing it. Demonware has offices in both Dublin, Ireland and Vancouver, Canada and is a wholly-owned subsidiary of Activision Blizzard Inc.
Kuma Games Inc. is a web3 game production team based in Vancouver, Canada. Our flagship project Chibi Clash is a built-for-web3 fantasy gaming universe featuring a play-to-own PvP auto battler game as well as on-chain gameplay. Chibi Clash aims to combine fun and accessible gameplay mechanics with a rich and robust Web3 gaming economy. The world of Chibi Clash is inspired by the themes of Romance of the Three Kingdoms and Journey to the West, and art style from timeless gaming classics such as Maple Story. Taking on the role of Warlords, players can recruit legendary Champions to lead their armies into battle to build their reputation, expand their empire and create their dream kingdom
Mission: We build social strategy games that people play for decades. We create mobile games with a social core that engage players and provoke us with creative new problems. When we set out to make great games with massive online communities, we knew that we first had to create the ideal environment for building ambitious things. A place where brilliant and inspiring people could come together and build games that make millions of players happy. We realized that we needed to find incredibly talented people and get out of their way. Since then we've paid careful attention to how we like to work together. This is a brief summary of our guiding principles: *OWNERSHIP: We take complete ownership of our work and act in the best interests of the company. We’re the type of people who care - a lot. It’s never “not my job.” *HAVE WONDERFUL ARGUMENTS: We’re comfortable thinking deeply about important issues, and care enough to respectfully challenge decisions when we disagree. Mutual respect and checked egos allow for productive debate and better outcomes than any we would have achieved individually. *THE BEST IDEAS WIN: We want everyone involved in problem-solving, regardless of their position. We frequently seek feedback from each other and our players in order to challenge our assumptions, and make data-driven decisions when possible. *KEEP GROWING: We’re always building and improving on our skills and processes. We understand that when we learn, we see exponential improvement in ourselves, our products and our company. We’re never finished learning. Together our values and mission are the driving force for why ATA exists and how we operate as a team. These cultural foundations are embedded in everything we do, especially in how we hire. We aim to hire people who share our values, believe in building communities and can add to our culture
Mixmob is a play-to-earn game powered by Solana. Grab your mask and start your journey – level up from card strategy battle game to full MMO glory! In MixMob, you are your avatar. As you progress with your MixBots and NFT collections, the world will behold the power of your style and skill, both in the game – and irl.
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Coal Car Studio is a Vancouver based startup that focuses on immersive and social virtual reality experiences.
SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.
We make games because we love them, and because games have the power to bring people together. We established Phoenix Labs in 2014 to create a place where diverse teams of people could come together to build deep multiplayer games. We've assembled an experienced, passionate team of developers across our locations in Vancouver, BC, Montréal, QC, and San Mateo, CA. In May 2019, we launched our first game, Dauntless. It was the first game ever to launch with true crossplay and cross-progression. Since then, we’ve watched our community grow to more than 25 million players across four platforms. Our next game, Fae Farm, will launch in late 2023. Fae Farm is a magic-infused farm sim where players create their own cozy home in the enchanted world of Azoria, available on the Nintendo Switch.
We’re charting your next immersive adventure. Archiact is headquartered in Vancouver, Canada, where our expert team has been crafting unforgettable virtual and augmented reality experiences since 2013. We have released over thirty game titles across all leading VR/AR platforms, including DOOM 3: VR Edition, MARVEL Dimension of Heroes, and the award-winning FREEDIVER: Triton Down
Work Your Passion. Live Your Purpose.