Blackbird Interactive
Jobs at Blackbird Interactive
Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.
Success! We'll use this to further personalize your experience.
Recently posted jobs
Gaming
As a Senior Software Engineer, you will enhance core gameplay systems for an RTS game using C++ while collaborating with various teams to implement and optimize features.
Gaming
Maintain and improve on-prem and cloud infrastructure (VMware, Google, Azure), manage Windows Server and Active Directory, support networking, VPN, Perforce/Git, incident triage, automation with PowerShell/terraform/ansible, and document/run operational processes while mentoring junior staff.
Gaming
The Technical UI/UX Designer will adapt and implement UI systems for a simulation game across platforms, ensuring usability and clarity while collaborating with design, engineering, and art teams.
Gaming
The Technical Designer will prototype, implement, and iterate on gameplay content, collaborating with artists and engineers to enhance game design and workflows for a horror-based exploration game.
11 Days AgoSaved
Gaming
Work on enhancing rendering features and performance for a UE5 project, collaborating with artists and tech leads. Responsibilities include optimizing real-time rendering systems and addressing visual artifacts and stability issues.
13 Days AgoSaved
Gaming
The Technical Artist will optimize an existing game, improve assets, support the animation and modeling teams, and bridge art and engineering efforts while developing shaders and maintaining documentation.
Gaming
Design and implement levels for a science fiction game, ensuring cohesive gameplay while mentoring junior designers. Collaborate with cross-functional teams to refine and troubleshoot levels.
Gaming
The Art Lead will oversee art vision and pipelines, manage content creation, mentor artists, and ensure project quality and timelines.
Gaming
The Art Director will maintain and develop the Art Vision, collaborate with production to ensure quality and budget adherence, delegate tasks, mentor artists, and drive visual targets for a Third Person Action Game.
Gaming
The Lead Producer will oversee project delivery across multiple platforms, manage team dynamics, schedules, and stakeholder relationships while ensuring quality and adherence to project goals.
Gaming
Lead technical direction at Blackbird Interactive, managing engineering teams, overseeing project setups, driving technical assessments, and championing engineering standards across multiple projects.
Gaming
As a Level Designer, you will craft engaging levels and environments for a sci-fi game, ensuring alignment with narrative and gameplay. Responsibilities include collaborating with various teams and iterating designs based on feedback.
Gaming
The Character Artist will create detailed clothing and armor assets for a sci-fi action game, collaborating with art leadership and other teams while adhering to artistic direction and best practices.
Gaming
The Senior Quality Assurance Analyst will test game software, report issues, create test plans and scripts, and communicate status to teams.
