Blackbird Interactive

HQ
Vancouver, British Columbia, CAN
300 Total Employees
Year Founded: 2007

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Jobs at Blackbird Interactive
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4 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Technical UI/UX Designer enhances existing UI systems for new platforms and ensures an optimal user experience across various input methods and resolutions.
Gaming
Work on enhancing rendering features and performance for a UE5 project, collaborating with artists and tech leads. Responsibilities include optimizing real-time rendering systems and addressing visual artifacts and stability issues.
6 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Design and implement levels for a science fiction game, ensuring cohesive gameplay while mentoring junior designers. Collaborate with cross-functional teams to refine and troubleshoot levels.
6 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Develop and implement core gameplay features and systems in a proprietary engine, collaborating across teams to enhance player experience and optimize performance.
6 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Senior Gameplay Software Engineer will design and implement gameplay systems, collaborate with teams, mentor engineers, and optimize performance within Unreal Engine 4/5.
8 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The UI Artist will develop UI features for a AAA sci-fi game, creating vector art, UI deliverables, and improving pipelines in collaboration with engineers and designers.
9 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Quest Designer will create and implement narrative content for a sci-fi game, collaborating with various teams to ensure quests are cohesive and engaging while managing development timelines and feedback iterations.
12 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
As a Senior Game Designer, you will develop features and content, prototype in Unreal Engine 5, collaborate across disciplines, and provide documentation and feedback.
12 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Technical Artist will bridge the art and engineering teams, improving game art pipelines, tool development, and optimizing content for a AAA Sci-fi title.
15 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Technical Artist will collaborate with teams to bridge art and engineering, enhance workflows, solve visual issues, and create tools for game content development.
15 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Join Blackbird Interactive as a Lookdev-focused Technical Artist, responsible for defining visual identity through crafting materials, rendering solutions, and ensuring visual consistency while collaborating with artists and engineers.
16 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
As a Level Designer, you will craft engaging levels and environments for a sci-fi game, ensuring alignment with narrative and gameplay. Responsibilities include collaborating with various teams and iterating designs based on feedback.
18 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Senior Gameplay Software Engineer will design and implement gameplay systems, collaborate with various teams, optimize performance, and provide mentorship.
21 Days AgoSaved
In-Office
Vancouver, BC, CAN
Gaming
Maintain and improve on-prem and cloud infrastructure (VMware, Google, Azure), manage Windows Server and Active Directory, support networking, VPN, Perforce/Git, incident triage, automation with PowerShell/terraform/ansible, and document/run operational processes while mentoring junior staff.