Blackbird Interactive
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Recently posted jobs
Gaming
Senior Technical Artist supporting the intersection of art, engineering, and Unreal Engine development. Responsibilities include integrating, debugging, and optimizing assets; building tools, scripts, procedural workflows, and art pipelines; improving artist productivity; resolving visual and performance issues; collaborating across art disciplines; and documenting production workflows. The role requires Unreal Engine 5, Houdini, Maya, scripting or programming, asset management, and version control experience.
Gaming
Designs and implements high-quality levels, combat spaces, encounters, traversal, exploration, and gameplay events for an action RPG. Owns levels from concept and blockout through scripting, implementation, playtesting, iteration, debugging, and polish. Collaborates with combat, systems, art, narrative, audio, engineering, and production teams to support pacing, readability, progression, replayability, and varied player builds.
Gaming
Create and implement real-time VFX in Unreal Engine 5 using Niagara for a third-person action shooter. Collaborate with creative leads, meet technical and performance targets, manage scope, document pipelines, and support tools/tech development.
