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Gaming
Design, plan, execute, analyze, and iterate live features, offers, and events for free-to-play games. Create monetization systems, pricing strategies, and optimized promotions; collaborate across teams, write design documentation, assess impacts and mitigate live issues, and use data and market research to drive revenue.
Gaming
Lead creative and gameplay vision for Marvel Contest of Champions, mentor and grow the Design discipline, set design standards, partner cross-functionally on roadmap and monetization, read live data to guide decisions, and represent the game to players and executives to sustain a long-running live-service title.
Gaming
Lead and manage a QA team for AAA/live-service games: set testing standards, prioritize tasks, create test plans, ensure defect reporting and coverage, coordinate with production and external vendors, allocate resources, track KPIs, mentor staff, and manage testing risks to deliver high-quality releases.
Gaming
The Senior Project Manager in Marketing oversees creative teams and external partners, coordinating advertising projects and ensuring timely execution across multiple functions to meet game release deadlines.
Gaming
Lead ASO strategy and execution for live-service mobile games and new launches: roadmap and A/B tests, AI-driven metadata creation and localization, storefront asset management across iOS/Google Play/Epic/Steam, KPI reporting, competitor and keyword analysis, and cross-functional coordination with PMM, PRM, Creative, and Data Science to model growth and optimize post-launch retention.
Gaming
Implement, animate, and optimize game UI systems in-engine. Translate UX and art layouts into performant, interactive interfaces using animation, scripting, VFX, and shaders. Collaborate with designers, artists, programmers, and producers to define requirements, maintain UI standards, improve pipelines, and ensure asset integration meets technical and optimization constraints.
Gaming
Lead and oversee the full 2D character creation pipeline from concept through modeling, texturing, rigging, animation, VFX, and integration. Define visual standards, maintain technical efficiency and budgets, collaborate with design and engineering, hire and manage internal and external artists, and ensure polished, performant characters that support narrative and player experience.
Gaming
Lead and oversee payroll operations for US and Canadian employees, ensure legislative compliance and year-end processes, manage payroll systems and integrations, supervise and mentor payroll staff, review and approve payroll reports and benefit contribution files, troubleshoot vendor/system issues, and lead payroll audits and ICFR controls.
Gaming
The Live Operations Specialist supports live features, events, and promotions in gaming, analyzing player behavior and collaborating across departments to optimize monetization strategies.
Gaming
Lead production, QA, and release for Marvel Contest of Champions. Own delivery planning, quality gates, release decisions, outsourcing and budgeting. Mentor production, QA, and release teams; align capacity to commercial plans, manage risks, and drive tooling and process improvements to ensure predictable, high-quality live-service deliveries.
Gaming
The Senior Software Engineer will design, develop, and maintain complex systems for a gaming project, collaborating with teams to ensure performance and optimize tools.
