Offworld

HQ
New Westminster, British Columbia, CAN
139 Total Employees
Year Founded: 2014

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Jobs at Offworld
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Recently posted jobs

3 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
Design and implement user interfaces for games, create UI art assets, support UI animations, and ensure responsive design integration in Unreal Engine.
4 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The Build Engineer will manage CI/CD systems, automate game build processes, optimize workflows, and collaborate with game teams, focusing on efficiency and quality.
8 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The Senior Producer will define game vision, drive strategy, manage performance metrics, lead teams, and ensure project alignment with business goals.
10 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The DevOps Engineer will design, implement, and manage infrastructure for multiplayer games, focusing on automation, security, and performance. Responsibilities include deploying cloud services, automating processes, and resolving performance issues while collaborating with teams.
24 Days AgoSaved
In-Office or Remote
New Westminster, BC, CAN
Gaming • Software
Offworld Industries seeks freelance 3D and concept artists for creating weapon and vehicle assets, including blockout, texturing, and skin designs.
25 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The QA Tester will conduct testing for new features, document bugs, maintain testing procedures, and manage performance profiles in a gaming environment.
25 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The Lead QA will manage bug tracking, mentor team members, coordinate playtests, and ensure comprehensive testing of games.
25 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The Programmer will contribute to Unreal Engine multiplayer games by designing, prototyping, implementing game systems, and improving game performance while collaborating with other teams.
25 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
Create and maintain art pipelines, develop tools and shaders, support artists and engineers, optimize projects, and enhance visual quality in games.