Offworld

139 Total Employees
Year Founded: 2014

Jobs at Offworld

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Recently posted jobs

9 Hours AgoSaved
Hybrid
New Westminster, BC, CAN
Gaming • Software
Design, prototype, implement, and refine gameplay features and systems in Unreal Engine 5 using Blueprints. Bridge design and engineering teams, provide technical solutions, support gameplay debugging and optimization, develop tools, interpret design requirements, improve workflows and performance, share UE5 knowledge, and maintain technical design documentation for live multiplayer games.
8 Days AgoSaved
Hybrid
New Westminster, BC, CAN
Gaming • Software
Design and implement UI for Unreal Engine multiplayer games across PC and console. Create wireframes, user flows, layouts, widget hierarchies, animations, data bindings, reusable UMG libraries, and UI art assets. Translate Figma and Adobe designs into performant in-engine interfaces, debug platform-specific issues, and collaborate with engineering, art, production, game design, and QA teams to deliver polished player experiences on schedule.
20 Days AgoSaved
Hybrid
New Westminster, BC, CAN
Gaming • Software
Own and modernize a stateful microservice backend for a live-service multiplayer game: stabilize scaling and shutdown logic, complete partially implemented features, decouple config/versioning, replace legacy deployments with containerized CI/CD, build automated integration tests for critical paths, and coordinate cross-border with Tencent infrastructure and the Vancouver team for architecture and live-ops.
23 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
The Build Engineer will manage CI/CD systems, automate game build processes, optimize workflows, and collaborate with game teams, focusing on efficiency and quality.
23 Days AgoSaved
In-Office
New Westminster, BC, CAN
Gaming • Software
Design, maintain, and optimize Unreal Engine build pipelines and CI/CD tooling; manage and secure cloud (AWS/Azure/GCP) and on-prem infrastructure; implement automation, monitoring, and release workflows; provide on-call incident response and cross-team DevOps guidance; champion best practices.
One Month AgoSaved
Hybrid
New Westminster, BC, CAN
Gaming • Software
Create and implement high-quality 3D game assets from blockout to final in Unreal Engine 5. Model, sculpt, UV, bake, texture, optimize, and troubleshoot assets across props, environments, weapons, vehicles, and accessories while collaborating with art leads, technical artists, and designers to meet visual, gameplay, and performance requirements.
One Month AgoSaved
Hybrid
New Westminster, BC, CAN
Gaming • Software
Create high-quality character models, clothing, and accessories for Unreal Engine 5 games. Own the full asset pipeline (modeling, sculpting, retopology, UVs, baking, texturing, basic skinning, in-engine implementation). Collaborate with technical artists, animators, designers, and external partners to optimize assets, follow art direction and pipelines, participate in reviews, and maintain consistent character style and performance.