Offworld
Jobs at Offworld
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Recently posted jobs
Gaming • Software
The Build Engineer will manage CI/CD systems, automate game build processes, optimize workflows, and collaborate with game teams, focusing on efficiency and quality.
Gaming • Software
The QA Tester will conduct smoke and sanity testing, document bugs, create testing strategies, and maintain test plans for multiplayer games.
Gaming • Software
The Senior Programmer will design and refine multiplayer game systems, improve game performance, and integrate new code collaboratively with team members.
Gaming • Software
Design, maintain, and optimize Unreal Engine build pipelines and CI/CD tooling; manage and secure cloud (AWS/Azure/GCP) and on-prem infrastructure; implement automation, monitoring, and release workflows; provide on-call incident response and cross-team DevOps guidance; champion best practices.
Gaming • Software
The Senior HR Generalist will guide HR policies, foster workplace culture, manage performance processes, and collaborate with leaders to align HR strategies with business goals.
Gaming • Software
The Senior Community Manager will lead community engagement efforts, mentor team members, collaborate on marketing campaigns, and drive community growth while fostering relationships with players.
Gaming • Software
Create and implement high-quality 3D game assets from blockout to final in Unreal Engine 5. Model, sculpt, UV, bake, texture, optimize, and troubleshoot assets across props, environments, weapons, vehicles, and accessories while collaborating with art leads, technical artists, and designers to meet visual, gameplay, and performance requirements.
Gaming • Software
Create high-quality character models, clothing, and accessories for Unreal Engine 5 games. Own the full asset pipeline (modeling, sculpting, retopology, UVs, baking, texturing, basic skinning, in-engine implementation). Collaborate with technical artists, animators, designers, and external partners to optimize assets, follow art direction and pipelines, participate in reviews, and maintain consistent character style and performance.
Gaming • Software
The Technical Director will lead the technical vision and strategy, oversee architecture in Unreal Engine 5, and mentor programming teams to ensure successful project delivery.
Gaming • Software
Design and implement HUDs, menus, and in-game UI for PC and console using Figma and Unreal Engine. Create UI art assets, prototypes, animations, and a shared Figma library. Collaborate with artists, programmers, and designers to apply and iterate UI in UMG, ensuring usability, responsiveness, and a polished player experience within deadlines.
Gaming • Software
Take technical ownership of a live-service microservice backend: stabilize stateful scaling, complete features, modernize deployments to containerized CI/CD, build automated integration tests, and coordinate cross-border live-ops with Tencent infrastructure teams.
Gaming • Software
Develop and execute organic social media strategies and calendars for games and corporate channels. Write and publish social copy, manage asset pipelines and approvals, partner with cross-functional teams to produce social-first content, track KPIs and provide reporting/insights, monitor trends and player sentiment, support campaign amplification and community alignment, mentor community managers, and maintain brand voice across platforms and public touchpoints.
