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Offworld

Senior 3D Generalist

Reposted 16 Days Ago
Be an Early Applicant
Hybrid
New Westminster, BC
Senior level
Hybrid
New Westminster, BC
Senior level
Create and integrate high-quality 3D assets for projects, manage outsourced work, and collaborate with teams. Ensure optimal performance and documentation.
The summary above was generated by AI

About Offworld:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. 


Fast forward to 2026, Offworld has almost 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.


We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented Senior
3D Generalist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!


About the role:


As a Senior 3D Generalist at Offworld Industries you will play a crucial role in shaping the visual elements of our projects. The ideal candidate will have experience in creating detailed and immersive 3D assets, with a focus on weapons, characters, and environments.



Job Duties:

  • Create clear and structured documentation for outsourced tasks
  • Update and maintain workflow documentation in line with the company’s latest methods and standards
  • Review outsourced work and provide clear, actionable feedback
  • Manage and maintain asset integration and delivery across multiple outsource teams
  • 3D Asset Creation: Design and produce high-quality 3D assets, including environments, weapons, and characters, adhering to project specifications and artistic direction.
  • Texturing and Shading: Apply textures and shaders to enhance the visual appeal of 3D assets, ensuring they align with the overall art style of the project.
  • Collaboration: Work closely with the art, design, and engineering teams to ensure seamless integration of 3D assets into the game or project.
  • Optimization: Implement best practices for asset optimization to ensure optimal performance in real-time environments, particularly in Unreal Engine or equivalent tech.
  • Problem-Solving: Address and resolve artistic challenges and technical issues related to 3D asset creation and integration.
  • Documentation: Maintain thorough documentation of workflows, processes, and techniques for future reference.Integrating third-party SDKs and Unreal Engine updates

Requirements:

  • Proven experience as a 3D Generalist with a portfolio showcasing proficiency in creating environments, weapons, and characters.
  • Strong skills in 3D modeling, texturing, and shading using industry-standard software (e.g., Maya, 3ds Max, ZBrush, Substance Painter).
  • Extensive experience working with Unreal Engine or similar tech, and a solid understanding of its capabilities and workflows.
  • Solid understanding of PBR (Physically Based Rendering) principles and their application in game development.
  • Excellent communication and collaboration skills, with the ability to work effectively within a multidisciplinary team.
  • Strong problem-solving skills and the ability to adapt to evolving project requirements.

Bonus Skills:

  • Animation/rigging knowledge

This is a full-time, fixed-term 12-month contract position, with the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.

The typical salary range for this position is $85,000 - $105,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.

This role offers:

  • Extended health and dental benefits
  • 2 weeks of paid vacation 
  • Wonderful colleagues!

If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume. 


Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

Top Skills

3Ds Max
Maya
Substance Painter
Unreal Engine
Zbrush
HQ

Offworld New Westminster, British Columbia, CAN Office

New Westminster, British Columbia, Canada

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