Top Graphic Design Jobs in Vancouver
Lead and mentor a VFX Art team to create stunning and realistic Sci-Fi visual effects for the Angelic game. Collaborate with the Art Director and tech team to maintain consistency and improve workflows. Manage tasks, prototype VFX, track creation process, and optimize assets for performance.
Seeking Texture Artists to create and apply photoreal and stylised textures for characters, props, and environments. Must collaborate with other departments, meet deadlines, and interpret feedback. Requires 2-3 years of relevant experience and knowledge of various software packages.
As a Quest Designer at Free Range Games, you will contribute to the creation of memorable quests that blend narrative, gameplay, and combat elements. Your responsibilities include participating in agile meetings, collaborating with design teams, implementing quest mechanics, showcasing a passion for storytelling, and working in a dynamic team environment. Minimum 2-4 years of experience in quest design and familiarity with Unreal Engine 4 are required.
As a Senior Product Designer at Veza, you will help shape the vision for the product design of SaaS products, establish and own the design process, collaborate cross-functionally, develop Figma designs, maintain design systems, and ensure a great user experience. You will also share design learnings with the team and contribute to quarterly blogs.
Seeking a Lead Technical Artist with 10+ years of game development experience to bridge art and technology, optimize workflows, and lead a technical art team in creating innovative solutions for game development. Responsibilities include mentoring artists, developing art pipelines, and pushing the visual boundaries of games.
Ingenuity Studios is seeking experienced FX Houdini Artists to work on a variety of traditional and complex visual effects work. Responsibilities include creating tools, scripts, and visual effects such as fire, smoke, and water. The company focuses on quality storytelling and pushing boundaries of technology and imagination. Remote work with hybrid options available.
Seeking a Senior Product Designer to shape the future of work at ClickUp by creating intuitive interfaces and innovative features that enhance users' productivity. Responsibilities include designing key features, collaborating with cross-functional teams, and mentoring junior designers. Qualifications include 5-7 years of experience in software design, strong portfolio, expertise in UX/UI design, and proficiency in design systems.
Seeking a Web3 UX/UI Designer to lead interface design for innovative products in the Web3 space. Responsibilities include crafting intuitive and aesthetically pleasing interfaces, conducting user research, and collaborating with developers and product managers.
Lead UI Artist at Crystal Dynamics responsible for defining and executing the visual style of the game's user interface, providing feedback to teams, mentoring UI artists, and staying updated on industry trends. Requires experience in UI art for PC/Console games, proficiency in design tools, and a strong portfolio showcasing advanced UI artistry.
Seeking multifaceted designers to collaborate on e-commerce websites, web/mobile apps, brand identity systems, and other interactive design challenges. Must have strong visual design aesthetic, excellent communication skills, and solid organizational and time management abilities. 3+ years of digital design experience required.
Design longitudinal healthcare services for older adults in rural America. Partner with user research and cross-functional teams to simplify and improve the care experience. Lead the development of wireframes, mockups, and design assets. Advocate for user needs throughout the product development cycle.
Principal VFX Artist passionate about creating exceptional gameplay effects within FPS Spectre Divide. Will produce high-quality effects, create novel stylized gameplay VFX, optimize performance, adhere to competitive gameplay requirements, and collaborate with art and design teams.
Design and prototype product experiences for Warp using Figma in collaboration with the engineering team. Lead product design strategy with user-centered design thinking and drive projects to completion with engineers.
Seeking an Intermediate UX Designer to work on diverse UX challenges and deliver creative user-centered solutions. Responsibilities include conducting user research, collaborating with agile teams, developing prototypes, and mentoring team members. Candidates must have strong UX experience, a portfolio of user-centered design projects, and proficiency in industry-standard UX/UI design platforms
Join ManyPixels as a Senior Web Designer and work remotely on various projects for global clients. Manage design projects from concept to delivery using Adobe Suite and other design software. Requires 3 years of UI and Web design experience.
Seeking a Senior UX Designer with 5+ years of experience in leading the redesign of complex B2B and B2C web applications and websites. Responsibilities include leading stakeholder and user research workshops, translating ideas into user journey maps and visual designs, defining interaction models, and collaborating with clients on usability testing sessions.
As a Senior Designer at Arc’teryx, you will lead the design strategy for Men’s Mountain products, mentor a team of designers, drive innovation in design and materials, collaborate with various teams, and ensure commercialization of products. This role is based in North Vancouver and offers hybrid remote work options for candidates eligible to work in Canada.
As a Character Artist, you'll play a pivotal role in bringing life to our MMO game world by designing and creating visually stunning and compelling characters. Collaborating closely with the art and design teams, you'll contribute to the creation of diverse, high-quality character assets that align with the game's vision and narrative.
The Senior UI Artist at Snowed in Studios in Ottawa, Canada will collaborate with client studios to bring games to life, create art assets, follow art style guides, and work on UI screens and components. They need 5+ years of professional experience in game UI or illustration, knowledge of industry-standard design software and game engines, and a strong portfolio showcasing varied art styles. A college diploma or bachelor's degree in interactive design or related field is required.
As a Senior Designer at Arc’teryx, you will design advanced apparel solutions for Men’s Mountain products, establish long-term design strategies, collaborate with teams, and drive innovation in design and technology. This role involves leading a high-performing team, ensuring sustainability principles, and creating prototypes for new concepts. Candidates must be based in North Vancouver or eligible to work in Canada.
Design new features and enhancements for various StarTree products from start to finish, help shape the overall design and product direction, engage in user research, and work closely with cross-functional partners.
Manage a team of designers working on consumer-facing products, grow the team, collaborate with product management, determine design direction, inspire and lead designers, work with various teams to deliver effective work.
Create high-level 2D and 3D assets meeting visual, creative, and technical standards for video games and film, collaborate with artists and directors, participate in artistic validation sessions, and meet project deadlines. Requires 3+ years of industry experience and a portfolio showcasing artistic and technical skills.
Responsible for designing user experiences for platform products, conducting user research, data analysis, information architecture, and collaborating closely with developers. Must have a strong design background, attention to detail, proficiency in Figma, Sketch, and knowledge of design standards for iOS, Android, and Web platforms. Excellent communication and teamwork skills required.
As a Senior 3D Motion Designer, you will be responsible for creating 2D and 3D assets, designing animation for various projects, offering creative input, and leading projects with clear feedback. You must have 7+ years of motion design experience, exceptional skills in Cinema 4D and Redshift, and proficiency in Adobe Suite. Knowledge of XParticles, Marvelous Designer, Houdini, and Substance Painter is a plus. Strong time management and problem-solving skills are essential.
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