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Recently posted jobs
YesterdaySaved
Digital Media • Gaming • News + Entertainment • Sports
Develop and operate studio pipeline infrastructure spanning core compute, data management, APIs and UIs. Build scalable, fault-tolerant services for production data/version control, workflow and storage orchestration, and data-mining/ML. Partner with artists and engineers to design performant, maintainable systems using agile methods.
YesterdaySaved
Digital Media • Gaming • News + Entertainment • Sports
Join Walt Disney Animation Studios Production Technology to design and implement core infrastructure, APIs, artist tools, and integrations (USD and external DCCs). Support productions, improve core libraries, create artist-facing UIs and plugins, and collaborate with artists, technical directors, and cross-site engineering to increase productivity and show velocity.
18 Days AgoSaved
Digital Media • Gaming • News + Entertainment • Sports
Rig and envelope hero to background creatures, vehicles, and props in Maya; troubleshoot rigging and pipeline issues; script Maya tools; mentor junior artists; optimize rig performance; participate in reviews and department meetings. Work spans realistic and toon animation styles for feature film and live-action VFX.
20 Days AgoSaved
Digital Media • Gaming • News + Entertainment • Sports
Responsible for creating high quality character and creature rigs and simulations in Maya, mentoring junior artists, and troubleshooting rigging issues.
Digital Media • Gaming • News + Entertainment • Sports
Retarget and edit motion-captured performances for bipedal (and occasional quadruped) characters, refine interactions and contacts, add finger/toe/tail and body adjustments, blend motions for believable transitions, troubleshoot and mentor junior artists, and deliver high-quality animation for film/VFX projects.
Digital Media • Gaming • News + Entertainment • Sports
Retarget and non-destructively edit realistic motion-captured performances for bipedal, props, and sometimes quadruped characters. Improve actor performance, adjust contacts/interactions, add finger/toe/tail animation and body tweaks, and blend motions to create fluid, believable transitions. Deliver high-quality animations and collaborate with the VFX team; submit a demo reel and shot breakdown.
Digital Media • Gaming • News + Entertainment • Sports
Lead Motion Editor responsible for retargeting and non-destructive editing of motion-captured performances, blending motions, adjusting contacts and body details, mentoring junior artists, troubleshooting workflows, and developing/refactoring methodologies to deliver high-quality animation for human, prop, bipedal (and occasionally quadruped) characters.
Digital Media • Gaming • News + Entertainment • Sports
Own and execute the roadmap for chat and voice support experiences, designing conversational flows and seamless transitions from self-service to live agents. Define integrations, track metrics, run experiments, and partner with engineering, design, content, WFM, and localization to apply AI/automation and improve support quality and customer satisfaction.
