The Walt Disney Company Logo

The Walt Disney Company

Staff Software Engineer - USD Authoring

Posted Yesterday
Be an Early Applicant
In-Office
Vancouver, BC, CAN
Senior level
In-Office
Vancouver, BC, CAN
Senior level
Develop core infrastructure, APIs, libraries, user interfaces, plugins, and artist-facing tools for Walt Disney Animation Studios’ USD-based production pipeline. The engineer will collaborate with artists, technical directors, leadership, and cross-disciplinary teams; establish architectural direction; integrate external DCC applications; solve production obstacles; and lead initiatives from design through implementation, adoption, and mentoring.
The summary above was generated by AI

Job Posting Title:

Staff Software Engineer - USD Authoring

Req ID:

10159877

Job Description:

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films. 

We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.  

Projects Include 

● Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures 

● Building new APIs to allow for artist-facing and data management tools to more readily access shot content 

● Supporting our productions by identifying and solving technical obstacles encountered by our artists  

● Extending and improving the core libraries used for end-user tool creation ● Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content 

● Adopting new external DCC’s and integrating them into our pipeline 

● Writing new tools and plugins into 3rd party apps for rough to fine story development

● Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process   

What does it mean to be a developer here at WDAS? 

● Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

● Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies. 

● Develop on top of a highly performant, extendable in-house application framework.

● Develop new artist-centric interaction models using the latest hardware and technologies. 

Key Qualifications: 

● Strong experience with C++ (including x11/x14) or equivalent experience

● Strong experience with Python or equivalent experience 

● Strong experience with USD (Universal Scene Description) 

● Strong experience with Qt (for desktop development) or equivalent experience ● 7+ years experience designing and developing interactive tools, with 3+ years in senior technical roles designing core infrastructure 

● Partner with Technology leadership to establish architectural vision for key new frameworks including data models, GUI toolkits, and underlying core libraries and evaluation engines. 

● Extensive experience designing APIs from scratch as well as designing APIs that extend existing frameworks. 

● Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements 

● Experience guiding cross disciplinary teams of engineers over open ended technical problem domains. 

● Demonstrated ability to lead development from architectural design to implementation, and through adoption, helping build adoptions plans and strategies with incremental integration milestones through a collaboration with key stakeholders. 

● Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to collaborate with team and leadership to prioritize competing demands based on business value. 

● BS in Computer Science, Computer Engineering, Electrical Engineering, or related field  

Bonus Qualifications: 

● Understanding of computer graphics foundational concepts, and algorithms ● Knowledge of animation, graphics techniques and algorithms 

● Experience building clean interfaces using modern UI development toolkits such as Qt

● Experience leading cross-functional technical initiatives, aligning engineering efforts with broader organizational, production, or business priorities.

● Ability to mentor and develop engineers through technical guidance, knowledge sharing, career coaching, and fostering a collaborative team environment. 

● Strong mathematical fundamentals, including linear algebra and numerical methods

● Strong understanding of coding process, standards, continuous integration and testing principles 

● Masters in Computer Science

The hiring range for this position in British Columbia, Canada is C$143,100 to C$191,950 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

Job Posting Segment:

TWDSTECH

Job Posting Primary Business:

Technology- Animation Technology

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Vancouver, BC, Canada

Alternate City, State, Region, Postal Code:

Date Posted:

2026-09-01

Similar Jobs

3 Hours Ago
Hybrid
Vancouver, BC, CAN
Senior level
Senior level
Gaming • Information Technology • Mobile • Software • Esports
Design and maintain sophisticated automated tests for AAA game systems, extend test scripts, analyze defects and diagnostic logs, maintain CI/CD automation pipelines, and advise studio teams on automation practices. The role requires strong programming or scripting skills, QA experience, test framework expertise, and collaboration with engineers to improve test reliability, coverage, and performance monitoring.
Top Skills: AppiumBashC#Ci/CdHordeJavaJenkinsJunitLuaPowershellPythonQmetrySeleniumTeamcityTestrailUnityUnreal Engine
Yesterday
Easy Apply
Remote or Hybrid
2 Locations
Easy Apply
Junior
Junior
Cloud • Information Technology • Security • Software • Cybersecurity
Build and manage strategic relationships with enterprise customers and C-suite stakeholders across Western Canada. Develop long-term account strategies, align Zscaler’s cloud security solutions with customer goals, collaborate internally on account planning, and serve as a trusted advisor. The role requires full-cycle software or security sales experience, progressive account selling, strategic sales planning, customer relationship development, and effective use of AI tools and channel partnerships to achieve sales targets and win new business.
Top Skills: Ai ToolsCloud SecurityZero Trust Exchange
Yesterday
Hybrid
Vancouver, BC, CAN
Junior
Junior
Blockchain • Fintech • Payments • Consulting • Cryptocurrency • Cybersecurity • Quantum Computing
The Consultant will manage client projects, develop business strategies, and mentor junior consultants while delivering effective presentations and analysis.
Top Skills: ExcelPowerPointWord

What you need to know about the Vancouver Tech Scene

Raincouver, Vancity, The Big Smoke — Vancouver is known by many names, and in recent years, it has gained a reputation as a growing hub for both tech and sustainability. Renowned for its natural beauty, the city has become a magnet for professionals eager to create environmental solutions, and with an emphasis on clean technology, renewable energy and environmental innovation, it's attracted companies across various industries, all working toward a shared goal: advancing clean technology.

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account