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Offworld

Technical Designer

Posted One Month Ago
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Hybrid
New Westminster, BC, CAN
Junior
Hybrid
New Westminster, BC, CAN
Junior
Design, prototype, implement, and refine gameplay features and systems in Unreal Engine 5 using Blueprints. Bridge design and engineering teams, provide technical solutions, support gameplay debugging and optimization, develop tools, interpret design requirements, improve workflows and performance, share UE5 knowledge, and maintain technical design documentation for live multiplayer games.
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About Offworld Industries:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.


Fast forward to 2026, Offworld has over 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.


We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented Technical Designer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!


Job Duties:

  • Bridge the gap between designers and engineers.
  • Provide technical solutions to design problems.
  • Identify features and systems that need to be designed and prototyped based on the game design requirements.
  • Design, prototype, implement, and refine new and existing features and game systems within UE5 and Blueprints.
  • Drive and follow-up on UE5 prototyping and gameplay tools creation with the features team.
  • Assist programming team with interpreting design requirements for game features.
  • Active development towards improving the stability of the game through debugging and optimizing game logic/behaviour.
  • Work with team members to support and share knowledge of UE5 features / tools.
  • Encourage creativity through sharing ideas and creating content with team members.
  • Provide hands on support for designers and engineers to optimize work flows and game performance.
  • Drive the creation and maintenance of technical design documentation.

Skill Requirements:

  • Bachelor’s degree or equivalent experience in game development.
  • Experience implementing gameplay mechanics and features.
  • Have at least 2 years experience as a professional technical game designer.
  • Strong understanding of UE5 Blueprints, implementing gameplay mechanics, features, and content.
  • Strong understanding of the game development process, especially related to scripting/Blueprints and mechanics/feature/content implementation.
  • Strong collaborative approach to game development and work well within a mixed-disciplinary team.
  • Strong communication skills, (both written and verbal).
  • Strong understanding of gameplay balance and tuning.
  • Experience implementing gameplay mechanics, features, and content.
  • Work well within a creative, fast paced team.
  • Able to take and provide constructive feedback.
  • Experience developing and maintaining a live game product. 

Desirable Skills and Attributes:

  • Experience in Game Design.
  • Understand game design principles of shooters (either FPS or 3rd person)
  • Experience shipping a working game.
  • Interest in shooters.
  • Experience in C++.
  • Experience with source control software (Perforce).
  • Experience with task management software (Jira).


This is a  full-time permanent position, with the requirement to work from our office three days per week. The typical salary range for this position is $75,000 - 90,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.


This role offers:

  • Extended health and dental benefits
  • Wellness and health spending accounts 
  • Retirement savings plan
  • 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period
  • Wonderful colleagues!

If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume. 

Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

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