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Netflix

Software Engineer - Animation & Rigging

Reposted 18 Days Ago
Be an Early Applicant
In-Office
Vancouver, BC
Junior
In-Office
Vancouver, BC
Junior
The role involves developing animation tools, collaborating with artists, improving tech stacks, and presenting work in a cross-functional team setting.
The summary above was generated by AI

Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us!

Job Summary:

Are you a software engineer with experience working in computer graphics? Are you interested in joining a cross-functional R&D team which focuses on tools that stretch from Rigging and Layout to Final Animation? You will work as a part of the global development team to advance its animation production tools and processes, dedicated to the areas of animation and rigging.

What you’ll do:

  • Work on high end animated features, collaborating closely with production to solve technical and creative challenges related to character animation.

  • Contribute to the design and development of a state of the art rigging framework tightly integrated in a USD pipeline.

  • Maintain and improve our existing tech stack, from geometry algorithms to user-facing toolsets.

  • Develop high quality code with a focus on readability, stability, performance and documentation.

  • Work closely with artists to create user-friendly workflows and intuitive applications.

  • Regularly present your work internally to production and tech teams and publicly at conferences.

What You’ll Need:

  • 2+ years experience working as a graphics engineer or similar role

  • Strong scripting and programming skills (python, C++)

  • Demonstrable knowledge of a DCC application and its API (Maya, Houdini, Unreal, proprietary animation software…)

  • Excellent problem solving skills

  • A passion for working hand in hand with artists and production staff

  • Strong communication skills necessary for working with teams on different sites and time zones (PST/AEDT), with both technical and non-technical production partners.

Bonus:

  • Knowledge of rigging and animation workflows

  • Basic knowledge of USD

  • Experience with rendering, GPU technology

  • Experience with ML/AI

Depending on skillset and interest, the position can be generalist within the team touching on the entire tech stack, or have a more dedicated focus on back end or user-facing libraries.

This role is based in Vancouver, British Columbia. Hybrid Role (Minimum of 3 days a week in the office).

At NAS, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience.  The overall market range for this role is typically $104,738 - $148,838 This reflects total compensation; we do not have stock options.

NAS benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. See more detail about our benefits here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Top Skills

C++
Python

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