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Offworld

Senior Programmer

Reposted 14 Days Ago
Be an Early Applicant
Hybrid
New Westminster, BC, CAN
Senior level
Hybrid
New Westminster, BC, CAN
Senior level
The Senior Programmer will design and refine multiplayer game systems, improve game performance, and integrate new code collaboratively with team members.
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About Offworld:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. 

Fast forward to 2026, Offworld has almost 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.


We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same.
We are looking for a talented Senior Programmer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!

RESPONSIBILITIES
●    Being one of the primary contributors in a multiplayer PC game
●    Designing, prototyping, implementing and refining core game systems
●    Analyzing and improving game performance
●    Adapting to unfamiliar areas of code or concepts when investigating a problem
●    Work closely with the rest of the programming team to assist in development, to be a positive contributor to improvement and integration of new code
●    Coordinating with the testing team to work on fixes for bugs
●    Working with members of other departments on cross-department features [e.g.,sound, animation, VFX]
●    Integrating third-party SDKs and Unreal Engine updates

Requirements
●    Bachelor's degree in Computer Science, or equivalent
●    4+ years of experience as a software engineer, preferably in the games industry.
●    Excellent understanding of C++

●    Deep experience with C++ code profiling and optimization

●    Unreal Engine experience

●    Experience with network replication in a game development context preferred

●    Familiarity with command line tools and operations

●    Comfortable working independently as well as collaboratively in a team environment
●    Fluency in English (written and spoken)

This is a full-time, fixed-term 12-month contract position, with the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.
The typical salary range for this position is $100,000 - $120,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.

This role offers:

    • Extended health and dental benefits
    • 2 weeks of paid vacation 
    • Wonderful colleagues!

If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume. 


Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

HQ

Offworld New Westminster, British Columbia, CAN Office

New Westminster, British Columbia, Canada

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