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SmartPixel

Senior Network Engineer (Unreal Engine)

Posted 2 Days Ago
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Hybrid
Vancouver, BC, CAN
Senior level
Hybrid
Vancouver, BC, CAN
Senior level
The Senior Network Engineer will build and optimize core network systems for multiplayer gameplay using Unreal Engine, collaborating across teams.
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Job Description

Department: Programming

Employment Type: Full-Time

Location: Vancouver, BC

Minimum Experience Level: Experienced

Compensation: $100k - $150k

 

Join a world‑renowned, multi‑award‑winning game studio in Vancouver, BC, celebrated for its critically acclaimed titles and proven track record (multiple shipped, successful, innovative and high quality games) as we embark on our next groundbreaking project.

We’re looking for a Senior Network Engineer with proven Unreal Engine experience to help build the multiplayer foundation of our next game. Reporting to the Technical Director, you will be working closely with gameplay, backend, and platform teams and will architect and maintain the systems that power real-time online play.

If building high‑performance multiplayer gameplay excites you, and you want to do it collaboratively, creatively, and with real ownership, this is the place to do some of the best work of your career.

We offer a clear and inspiring vision, with leadership that communicates openly and sets meaningful goals. Our management style emphasizes autonomy without the red tape, keeping processes lightweight and practical. You’ll have real ownership and impact, influencing the feel, performance, and scalability of our multiplayer experience. We foster a supportive and respectful culture where collaboration, deep listening, and championing good ideas are at the core. With long‑term stability, we’ve built a studio designed to last, and all of this is set against the backdrop of beautiful British Columbia, where relocation assistance is available.

What You’ll Do

  • Build and own the core network systems that power an innovative real-time experience.
  • Optimize for cross-platform multiplayer, supporting both dedicated server and peer-to-peer architectures.
  • Connect game systems to backend services, collaborating with internal tools teams and external partners.
  • Define and champion best practices for networking, replication, prediction, and performance across disciplines.
  • Profile, debug, and elevate network performance, ensuring players get a smooth, responsive, secure experience.
  • Partner closely with gameplay, backend, design, and platform teams to deliver a cohesive, scalable multiplayer foundation.

 

Qualifications

What You Bring

  • Multiple shipped titles as a Network or Gameplay Networking Engineer.
  • Expert-level Unreal Engine experience (UE5 preferred; this requirement is non-negotiable).
  • Mastery of C++, Unreal’s Gameplay Framework, and the Gameplay Ability System (GAS).
  • Deep expertise with:
    • Unreal’s replication model & relevancy systems
    • Prediction, authority flow, and networked movement
    • Replication Graph creation & optimization
    • Network profiling, analysis, and low-level debugging
  • Experience with dedicated server architectures, multiplayer systems, and first-party platform requirements (PlayStation, Nintendo, etc.).
  • Familiarity with backend platforms: Pragma, PlayFab, or similar services.
  • A proactive, organized engineering approach.
  • A collaborative mindset and strong communication skills — you lift teams up, not just code.

Additional Information

 

 

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