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Stellar Creative Lab

Crowd Artists

Posted One Month Ago
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In-Office
Vancouver, BC, CAN
Junior
In-Office
Vancouver, BC, CAN
Junior
Create and simulate digital crowds for a Marvel Studios streaming series. Responsibilities include populating environments, setting up crowd assets, building Atoms simulations, troubleshooting workflows, and collaborating with FX, Lookdev, Lighting, Animation, and CG Supervisors. The role requires balancing technical simulation expertise with strong artistic judgment, meeting deadlines, and communicating proactively. It is fully remote within Canada, with an option to work from the Vancouver studio.
The summary above was generated by AI

At Stellar, we aim to build a studio where people actually want to work. We face productions inevitable ups and downs as a supportive, truly connected team, prioritizing open communication over anyone working in isolation. We value honesty, creativity, and looking out for one another.

The Opportunity:

 We are staffing up for a new Marvel Studios streaming series! To pull off the epic scale required for this project, we need a talented Crowd Artist who loves bringing massive sets and scenes to life.

While our Crowd TDs are busy building the pipeline and tools, we need a creative, self starter artist who gets genuinely excited about populating those worlds. If you are a team player who thrives in a small, collaborative environment and has a true passion for creating great looking crowds using technical simulation skills, we want you on our team.

In this role, success looks like:

Simulation and Execution

  • Bring the World to Life: Use simulation techniques to populate characters and assets, turning empty environments into vibrant, living scenes.
  • Asset Setup: Set up crowd assets meticulously and create Atoms simulations for more complex character behaviors when the shot requires it.
  • Troubleshooting: Evaluate any issues that arise during the setup of crowds, testing out new procedures and workflows to keep the creative momentum going.

Collaboration and Delivery

  • Cross Department Teamwork: Work closely with the FX department, Lookdev, Lighting, Animation department, and your CG Supervisor to ensure your crowds integrate perfectly with the creative vision of the show.
  • Proactive Communication: Actively collaborate with other departments on creative solutions, workflow improvements, and handoffs.
  • Time Management: Have a crystal clear understanding of your deadlines and task assignments, consistently meeting them while keeping the team updated on your progress.

The Requirements

Must Haves:

  • Experience: 2 plus years of experience on feature films, episodic television, or animated features with a strong focus on crowd work.
  • Software: Hands on experience building digital assets and running complex simulations in Atoms.
  • Core Skills: You are a problem solver who knows how to balance technical simulation skills with a fantastic artistic eye for how crowds should move and behave.
  • Eligibility: You must be legally eligible to work in Canada.

Nice to Haves:

  • A strong understanding of Linux based operating systems.
  • Deep experience with background crowd simulation methods and workflows.
  • Working knowledge of Flow Production Tracking (formerly ShotGrid).
  • Crowd knowledge in other softwares such as Houdini, Golaem

Why Join Stellar?

  • Flexible Environment: Work where you live and love where you work. This is a fully remote position within Canada, but if you prefer to come into our Vancouver studio, our doors are always open!
  • The Work: Play a massive role in bringing a highly anticipated Marvel Studios streaming series to life.
  • Comprehensive Benefits: Extended health, dental, and vision coverage.
  • Culture: A collaborative, supportive environment where your artistic skills and ideas are truly valued.
  • Compensation: The salary range for this position is between $83,000 and $92,000 CAD, based on your level of experience.

HQ

Stellar Creative Lab Vancouver, British Columbia, CAN Office

Vancouver, Canada

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