Xbox

Year Founded: 2001

Jobs at Xbox

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Recently posted jobs

10 Hours AgoSaved
In-Office
2 Locations
Gaming • Hardware
Lead investigations into cheat providers and organized abuse, analyze large-scale telemetry and behavioral data, profile cheat ecosystems, translate intelligence into detections and enforcement, partner with engineering and data teams to operationalize insights, mentor analysts, and develop intelligence processes and mitigation strategies to protect game integrity.
10 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Design, implement, and maintain C++ client SDK libraries, build pipelines, and internal tooling. Debug client-network-backend issues, improve CI/build reliability, collaborate with game teams, write technical designs, and mentor engineers.
10 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Lead and execute platform initiatives for Activision titles, manage stakeholder relationships, align engineering resources, drive delivery across concurrent projects, manage timelines, dependencies, risks, and coordinate cross-team technical rollouts.
10 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Lead and manage multiple technical projects for Demonware’s Game Services, coordinating stakeholders, schedules, budgets, risks, and deliverables. Maintain roadmaps, drive cross-team communication, represent teams in technical discussions, and ensure timely delivery while coaching teams and adapting plans to changing scope.
10 Hours AgoSaved
In-Office
2 Locations
Gaming • Hardware
Design, deploy, and operate large-scale, highly-available data pipelines and ML data workflows for anti-cheat telemetry. Build GitOps deployment workflows, observability (metrics, logs, alerts), ensure data integrity, support batch/online model deployments, own incident response and operational excellence.
10 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Manage and evolve Bonzai!, a Kubernetes platform supporting large-scale game backend services. Improve developer experience, build scalable/reliable infrastructure, lead integrations, troubleshoot production issues, automate platform validation and testing, participate in design/code reviews, and join an on-call rotation.
10 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Design, operate, and automate Demonware's global data-center and cloud network infrastructure. Troubleshoot large-scale, low-latency systems, provision and lifecycle-manage hardware, support virtualized/containerized workloads, participate in on-call rotations, and drive infrastructure-as-code practices.
Gaming • Hardware
Accountable owner of Activision's Perforce SCM platform: ensure reliability, availability, recoverability, and performance; lead upgrades, disaster recovery, monitoring, and automation; enable studios via self-service; manage vendor/partner relationships (Perforce, Microsoft/Xbox); evolve platform for AI-enabled workflows and represent Activision externally.
10 Hours AgoSaved
In-Office or Remote
2 Locations
Gaming • Hardware
Lead governance of accounting operations and vendor teams to ensure timely, accurate financial close, reconciliations, reporting, SOX compliance, and tax filings for Canadian entities. Monitor KPIs/SLAs, maintain documentation, evaluate accounting regulation impacts, support audits, drive process improvement and automation, and liaise with external tax advisors and consultants.
Gaming • Hardware
Own end-to-end internship and co-op recruitment for Canada-based technical, game design, and art roles. Partner with hiring managers and HR to manage requisitions, candidate pipelines, ATS/CRM workflows, onboarding coordination, and campus/events. Use qualitative and quantitative data to improve processes and deliver a scalable, inclusive candidate experience.