Xbox

Year Founded: 2001

Jobs at Xbox

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Recently posted jobs

8 Days AgoSaved
In-Office
2 Locations
Gaming • Hardware
Drive core runtime engine development for AAA titles: design, implement, optimize, and debug performance, memory, streaming, and multithreading across large C++ codebases and multiple platforms. Profile, investigate complex bugs, collaborate with other engineering teams, participate in design and reviews, and mentor engineers to deliver robust engine technology.
8 Days AgoSaved
In-Office
2 Locations
Gaming • Hardware
Design, implement, optimize, and debug core runtime engine systems in a large C++ codebase. Improve performance, memory, streaming, multithreading, and platform behavior; profile and resolve low-level bugs; collaborate across engineering teams; participate in design and reviews; mentor engineers and shape long-term engine roadmap.
16 Days AgoSaved
In-Office
2 Locations
Gaming • Hardware
Lead investigations into cheat providers and organized abuse, analyze large-scale telemetry and behavioral data, profile cheat ecosystems, translate intelligence into detections and enforcement, partner with engineering and data teams to operationalize insights, mentor analysts, and develop intelligence processes and mitigation strategies to protect game integrity.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Design, implement, and maintain C++ client SDK libraries, build pipelines, and internal tooling. Debug client-network-backend issues, improve CI/build reliability, collaborate with game teams, write technical designs, and mentor engineers.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Lead and execute platform initiatives for Activision titles, manage stakeholder relationships, align engineering resources, drive delivery across concurrent projects, manage timelines, dependencies, risks, and coordinate cross-team technical rollouts.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Lead and manage multiple technical projects for Demonware’s Game Services, coordinating stakeholders, schedules, budgets, risks, and deliverables. Maintain roadmaps, drive cross-team communication, represent teams in technical discussions, and ensure timely delivery while coaching teams and adapting plans to changing scope.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Manage and evolve Bonzai!, a Kubernetes platform supporting large-scale game backend services. Improve developer experience, build scalable/reliable infrastructure, lead integrations, troubleshoot production issues, automate platform validation and testing, participate in design/code reviews, and join an on-call rotation.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Hardware
Design, operate, and automate Demonware's global data-center and cloud network infrastructure. Troubleshoot large-scale, low-latency systems, provision and lifecycle-manage hardware, support virtualized/containerized workloads, participate in on-call rotations, and drive infrastructure-as-code practices.
9 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Hardware
Perform SOX and compliance testing across business and IT processes: risk assessment, walkthroughs, control design and operating effectiveness testing, deficiency identification and remediation, and retesting. Use Microsoft-enabled data, automation, and AI tools to improve monitoring and testing. Collaborate with stakeholders, maintain high-quality documentation, and support continuous improvement of the controls program.