Epic Games

Montréal
5,500 Total Employees
Year Founded: 1991

Teams at Epic Games

Recently posted jobs

10 Days AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Metaverse
Design and ship full-stack systems that integrate LLM-driven agents into Unreal Engine. Build engine-side C++ and Python tooling, cloud-hosted agent services, databases, and web interfaces. Evaluate LLM capabilities such as tool use, multi-agent orchestration, and context management while defining reliability, safety, and evaluation practices. Collaborate with engine, tools, and backend programmers and mentor others on game engine and LLM system design.
10 Days AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Metaverse
Develop and optimize Fortnite’s PC rendering systems across diverse hardware and software configurations. Diagnose CPU, GPU, shader pipeline, graphics API, stability, compatibility, and performance issues; improve low-level engine systems; analyze release data; collaborate with GPU vendors and Epic teams; and architect core engine technologies using C++ and multithreaded programming.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Metaverse
Lead release management for the Fortnite ecosystem by overseeing scheduling, coordination, quality control, platform certification, build and integration processes, bug triage, release content, approvals, release notes, and live deployments. Manage a team of release managers, coordinate across development, publishing, QA, and programming teams, resolve build failures, communicate release impacts, and improve scalable stabilization and release practices.