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2 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As a Senior Technical Artist, you'll enhance game visual quality by developing shaders, optimizing rendering, and implementing lighting techniques. You'll troubleshoot technical issues, mentor the art team, and create scalable visual solutions across multiple game projects.
2 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As a Principal Game Designer at Fortis Games, you will lead the game design vision for a new R&D project, mentor a team of designers, and navigate complex design challenges. You will ensure alignment between design decisions and product goals while fostering creativity and excellence within the team.
2 Days Ago
14 Locations
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
The Principal Game Designer will guide the team's design vision and decisions for a new game, mentor designers, and connect design with player motivations and product goals. This role requires collaboration with cross-functional teams and expertise in game systems, player psychology, and live operations.
2 Days Ago
Canada
Remote
349 Employees
Entry level
349 Employees
Entry level
Gaming
As a Market Intelligence Analyst, you will analyze market data to validate and shape game ideas for launch, collaborating with publishing and game teams. You will focus on market validation frameworks and inform leadership of trends while utilizing various data gathering techniques.
4 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As a Lead Game Designer, you will develop major systems and features for new game projects, mentor and guide senior designers, and enhance team capabilities through feedback and coaching. Your role includes creating clear proposals, delivering specifications to cross-functional teams, and sharing insights to advance game design knowledge across the organization.
8 Days Ago
Canada
Remote
349 Employees
Mid level
349 Employees
Mid level
Gaming
As a Staff 3D Character Artist, you'll create high-quality stylized 3D assets for mobile games, ensuring alignment with artistic direction and performance requirements. You'll mentor junior artists, work with external teams, and collaborate with game design and programming to optimize assets while staying updated with industry trends.
9 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As a Senior Technical Project Manager, you'll oversee the Platform Experience, ensure collaboration between the Platform team and game development teams, maintain documentation, foresee project challenges, and enhance customer support processes. Your role focuses on effective project management and fostering teamwork.
9 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As the Lead Marketing Analyst, you will define and implement the technical foundation for Marketing analytics, collaborating with teams to establish data requirements and KPIs for user acquisition campaigns. You'll create and maintain data models and dashboards, perform in-depth analysis, and provide mentorship to junior analysts while staying updated on industry trends.
11 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As a Staff Software Engineer, you'll develop and optimize backend systems for multiplayer games, ensuring performance, scalability, and stability. You'll lead the Backend Core team, collaborate with cross-functional teams, and adapt rapidly to evolving user needs while supporting live services.
17 Days Ago
Canada
Remote
349 Employees
Senior level
349 Employees
Senior level
Gaming
As a Staff Frontend Engineer - Multiplayer at Fortis, you will be responsible for developing new game features, working on server-dependent game features, collaborating with other developers, and fixing bugs and performance issues. You will play a key role in the development of a large-scale multiplayer experience and contribute to the success of the game.
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