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Eyeline

Senior Software Engineer, Stage Processing

Posted 10 Hours Ago
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Hybrid
Vancouver, BC, CAN
Senior level
Hybrid
Vancouver, BC, CAN
Senior level
The Senior Software Engineer is tasked with developing and maintaining workflows for volumetric capture processing, requiring advanced Python and Houdini skills, and the integration of ML models into production systems.
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Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry’s most intriguing cities, united by a drive to push the boundaries of storytelling. Learn more.

The Senior Stage Processing Software Engineer is responsible for architecting, developing, and maintaining the tools and workflows that power volumetric capture processing and stage data pipelines. The ideal candidate is an advanced Python engineer with deep expertise in Houdini PDG-based automation, and supporting experience with HDA development and the Houdini Python API. This role also requires practical experience integrating ML and AI-assisted tooling into production systems.

The position partners closely with Production, Operations, and R&D stakeholders to transform experimental workflows into scalable, production-ready architectures. Responsibilities include orchestrating large-scale volumetric data processing, coordinating distributed compute through systems such as Deadline, integrating with ShotGrid, and ensuring workflows are reproducible, performant, and aligned with pipeline standards. A Senior Stage Processing Software Engineer anticipates workflow friction, drives efficiency across large datasets, and delivers modular, maintainable systems that evolve alongside emerging technologies.

Key Responsibilities

  • Lead development of PDG-driven volumetric capture processing pipelines, turning early-stage workflows into robust production systems.
  • Translate stakeholder requirements into clear technical plans, evaluating trade-offs, estimating effort, and mitigating risks
  • Architect and maintain Python-based processing systems, with primary emphasis on Houdini PDG orchestration
  • Design and optimize data workflows for meshing, splat refinement, stabilization, alignment, and downstream asset preparation
  • Integrate and operationalize machine learning models within production pipelines
  • Coordinate distributed processing workflows through Deadline, and integrate automation and metadata flows with ShotGrid
  • Improve performance, scalability, and reproducibility across large datasets and processing workflows
  • Uphold engineering excellence through testing, documentation, profiling, and code review practices
  • Mentor engineers and contribute to architectural direction across the processing domain
  • Collaborate across Production, Operations, and R&D to ensure systems remain stable and production-aligned

Qualifications

  • 8+ years of professional software development experience, with expert-level proficiency in Python

  • Advanced experience building and maintaining Houdini PDG-based automation workflows for large-scale production processing

  • Working knowledge of HDA development and the Houdini Python API in support of PDG-driven systems

  • Strong understanding of distributed job orchestration systems such as Deadline

  • Experience integrating with production tracking systems such as ShotGrid, including API-driven automation and metadata workflows

  • Strong background in volumetric capture or geometry processing workflows, including meshing, alignment, stabilization, and refinement systems

  • Hands-on experience integrating ML or AI-assisted models into production pipelines

  • Experience optimizing performance and managing large datasets in production environments

  • Working knowledge of the Houdini C++ API (nice to have)

  • Strong engineering fundamentals, including modular system design, testing, profiling, and reproducibility practices

  • Clear written and verbal communication skills, with the ability to collaborate across technical and non-technical teams

  • Self-directed, detail-oriented, and solution-driven working style

About Us
Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.

At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.

Netflix Investment- Eyeline
With the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.

Come as you are
We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in British Columbia, or those willing to relocate.

Top Skills

AI
Deadline
Hda
Houdini C++ Api
Houdini Pdg
Houdini Python Api
Ml
Python
Shotgrid

Eyeline Vancouver, British Columbia, CAN Office

580 Granville St, Vancouver, BC, Canada, V6C 1W8

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