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Inworld AI

Senior Software Development Engineer in Test (SDET) – Game Engine SDKs - Canada

Posted 2 Days Ago
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In-Office
Vancouver, BC
Senior level
In-Office
Vancouver, BC
Senior level
Design and maintain automation tools for QA, build, and release processes, create CI/CD pipelines, and collaborate with teams on testing and development.
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About Inworld

At Inworld, we believe the processes of building, scaling, and evolving applications are monsters that consume value before it can reach users. Our mission is to solve evolution and transform static software into AI systems that autonomously evolve to better serve their users. We are building an intelligent runtime to conquer these monsters and make this vision a reality.

We are backed by investors such as Lightspeed, Section 32, Kleiner Perkins, Microsoft’s M12 venture fund, BITKRAFT, Founders Fund, and First Spark Ventures. Our technology is used by category leaders, including NVIDIA, Microsoft Xbox, Niantic, Wishroll, Little Umbrella and Streamlabs, among many others. Inworld has been recognized by CB Insights as one of the 100 most promising AI companies globally and has been named one of LinkedIn's Top 10 Startups in the USA.

About the Role

We are seeking a skilled Software Development Engineer in Test (SDET), from Senior level and above, to join our team at Inworld AI with a focus on automation tools and pipelines for our QA, build, and release process in Unreal, Unity, NodeJS, and WebSDK client side applications. The ideal candidate would be someone who has worked in the game industry live service model and understands LLM functionality.  

Key Responsibilities

  • Design, create, and maintain automation tools that support our test, build, and release processes across multiple platforms (Unreal, Unity, NodeJS, and WebSDK).

  • Create and manage CI/CD pipelines to automate testing and deployment workflows using tools like GitHub Actions, Jenkins, or similar platforms.

  • Propose and create QA tools and processes to speed up our testing.

  • Collaborate with SDK developers, backend engineers, and the QA team to develop a unified automation and tools plan.

  • Build and maintain QA demo test suites/rooms to demonstrate automation, new feature showcases, and performance testing.

Qualifications

  • 5+ years of experience in software/game development with a focus on C++, C#, or similar programming languages and test automation.

  • Experience working with Unreal or Unity game engines, including building, testing, and optimizing for performance.

  • Hands-on experience with automation tools and CI/CD processes (GitHub Actions, Jenkins, etc.).

Nice-to-have

  • Experience in game development, especially in a tools engineering or automation capacity.

  • Background in Quality Assurance and familiarity with performance and stress testing.

  • Experience with building and testing for multiple platforms, including Android, iOS, and Mac.

  • Familiarity with LLM models.

  • Experience with test automation frameworks and tools, e.g. Playwright, Cypress.

Work location: British Columbia, Canada.

The Canada base salary range for this full-time position is between C$120,000 - C$160,000 + bonus + equity + benefits. Your recruiter can share more about the specific salary range for your targeted location during the hiring process.

Top Skills

C#
C++
Cypress
Github Actions
Jenkins
Node.js
Playwright
Unity
Unreal
Websdk

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