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NVIDIA

Senior DevOps Engineer - Robotics Simulation

Posted 4 Hours Ago
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In-Office or Remote
Hiring Remotely in Canada
Senior level
In-Office or Remote
Hiring Remotely in Canada
Senior level
Build and operate CI/CD, testing, release, and GPU-enabled infrastructure for NVIDIA Isaac Sim. Responsibilities include managing cloud and on-premises runners, integrating automated simulation and performance tests, optimizing build pipelines, creating reproducible environments and artifacts, monitoring infrastructure health, troubleshooting complex software and GPU issues, and strengthening release security and traceability.
The summary above was generated by AI

We are looking for a Senior DevOps Engineer to build and scale the continuous integration, testing, and release infrastructure for NVIDIA Isaac Sim!


NVIDIA Isaac Sim is a cutting-edge robotics simulation platform that empowers researchers and engineers to accelerate the development and deployment of intelligent robots. Leveraging the power of NVIDIA's AI and GPU technologies, Isaac Sim offers a realistic and scalable environment for training, validating, and optimizing robots for real-world scenarios.


You will work closely with Isaac Sim developers, QA, and infrastructure teams to make software delivery faster, more reliable, and reproducible. Your work will enable engineers to identify regressions early and deliver high-quality releases across supported platforms.


What you’ll be doing:
  • Design, develop, and operate CI/CD pipelines for building, testing, packaging, and releasing Isaac Sim and its components.
  • Own GPU-enabled CI runners and test environments across on-premises and cloud infrastructure, including provisioning, scheduling, capacity planning, and recovery.
  • Partner with developers and QA to integrate automated simulation, integration, and performance tests into pull-request validation, nightly builds, and release qualification.
  • Improve build and test turnaround through parallel execution, caching, efficient GPU utilization, and systematic analysis of bottlenecks.
  • Develop reproducible environments and versioned artifacts, managing dependencies, containers, and compatibility across supported operating systems and GPU software configurations.
  • Build dashboards, logging, and alerts that expose pipeline health, infrastructure availability, test failures, and performance trends.
  • Diagnose failures across build tools, operating systems, containers, GPU drivers, networking, and simulation runtimes; improve failure reporting and reduce flaky tests.
  • Strengthen release automation through artifact traceability, quality gates, dependency scanning, and secure credential management.

What we need to see:
  • Bachelor’s or Master’s degree in Computer Science, Computer Engineering, or a related field (equivalent experience).
  • 5+ years of relevant experience in DevOps, infrastructure engineering, build and release engineering, or software engineering, with ownership of CI/CD systems.
  • Strong Python and Bash programming skills and experience developing maintainable automation.
  • Hands-on experience with Git-based development and CI/CD platforms such as GitLab CI, GitHub Actions, or Jenkins.
  • Strong Linux administration and troubleshooting skills, including networking, storage, processes, and performance.
  • Experience with Docker, container orchestration, and infrastructure automation using tools such as Kubernetes, Terraform, or Ansible.
  • Experience supporting automated tests, managing build artifacts and dependencies, and troubleshooting complex software pipelines.
  • Strong communication skills and the ability to collaborate across engineering teams and drive infrastructure improvements.

Ways to stand out from the crowd:
  • Experience with Isaac Sim, Isaac Lab, Omniverse, OpenUSD, or other robotics simulation platforms.
  • Experience operating GPU infrastructure and debugging NVIDIA driver, CUDA, or graphics-runtime issues.
  • Familiarity with C++ build systems, CMake, Python packaging, and software distribution across Linux and Windows.
  • A track record of improving CI reliability, reducing build times, and increasing infrastructure utilization.
  • Experience securing CI for open-source projects and untrusted contributions.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 130,000 CAD - 180,000 CAD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 20, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

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