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Critical Mass

Technical Artist, 3D

Posted 22 Days Ago
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In-Office
Vancouver, BC
Mid level
In-Office
Vancouver, BC
Mid level
As a Technical Artist, you'll create high-fidelity 3D visual experiences using Unreal Engine, handling modeling, texturing, and animations.
The summary above was generated by AI

In your capacity as a Technical Artist, you play a central role in bringing creative ideas to life.  Drawing from your expertise in various 3D software and extended knowledge of Unreal Engine, you are building high-fidelity, photo-real visual experiences for our clients. You are a key contributor in conceiving and breaking ground, executing on innovative ideas.
*Please note that the internal title for the role is Product Engineer - 3D

Our new hires & employees are the future of our organization, and we want to set you up for long-term success. In an effort to do so, we expect our team to work from an office a minimum of 3 days a week.

You will: 

  • Intake and process complex CAD and/or FBX files for final use in Unreal Engine 
  • Import and verify the 3D model and textures in Unreal Engine 
  • Identify and correct geometry and texture mapping issues 
  • Assign and optimize textures in multiple lighting scenarios 
  • Manage vehicle model variations and material library in Unreal Engine 
  • Render high-quality, photo-real prototypes and fidelity samples 
  • Execute rigging and animation in Unreal Engine, correct faults if needed 
  • Model, texture and animate key elements to be used in UE environments 
  • Build custom small-medium scale 3D environments  
  • Place and animate virtual cameras 
  • Animate 3D models 

You have:

  • 4+ years of experience in Maya 3D (Solid Works, AutoCAD, or Rhino is a plus) or Cinema 4D 
  • 2+ years of experience in Unreal Engine 
  • Basic blueprints knowledge is required, C++ experience is a bonus 
  • Worked in automotive and with high-end rendering pipelines (Arnold and Redshift) 
  • Understanding film, real-time development, and virtual production 
  • Proficiency with post-production and VFX pipelines 

What We Offer:

  • Maternity and parental leave extra days
  • Competitive benefits packages
  • Vacation, compassionate leave, sick days, and flex days
  • Access to online services for families and new parents
  • Impact and Inclusion Board with 13 affinity groups
  • Internal learning and development programs
  • Enterprise-wide employee discounts
  • And more…
We continually review ranges to address skills, experience and markets. Base salaries are determined during our interview process, by assessing a number of factors that include, but aren’t limited to, a candidate’s experience and skills relative to the scope and responsibilities of the position. For current CM employees, tenure will also be a consideration.
Salary Range
$65,000$80,000 CAD

Critical Mass is an equal opportunity employer. 

The Critical Mass Talent Acquisition team will only communicate from email addresses that use the URLs criticalmass.com and us.greenhouse-mail.io. We will not use apps such as Facebook Messenger, WhatsApp, or Google Hangouts for communicating with you. We will never ask you to send us money, technology, or anything else to work for our company. If you believe you are the victim of a scam, please review your local government consumer protections guidance and reach out to them directly.

If U.S. based: https://www.consumer.ftc.gov/articles/job-scams#avoid
If Canada based: https://www.canada.ca/en/services/finance/consumer-affairs.html
If U.K. based: https://www.gov.uk/consumer-protection-rights
If Costa Rica based: https://www.consumo.go.cr/educacion_consumidor/consejos_practicos.aspx 

Top Skills

Arnold
Autocad
C++
Cinema 4D
Maya 3D
Redshift
Rhino
Solid Works
Unreal Engine

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