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Linear

Principal Product Designer

Reposted 10 Days Ago
Remote
3 Locations
Senior level
Remote
3 Locations
Senior level
As a Principal Product Designer, you'll define product strategy, lead design projects, and ensure high-quality implementations while cultivating a design-centric culture.
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At Linear, we are on a mission to create a new standard for modern software development. We are building the tools that empower the next generation of high-impact companies to do their best work. Linear is designed based on the practices and processes that distinguish world-class product teams from the rest: relentless focus, fast execution, and a commitment to the quality of craft.

Founded in 2019, Linear has become the default tool for high-performance teams to build their products. We are a fully remote company with distributed teams across the US, Latin America, and Europe. What unites us is relentless focus, fast execution, and our passion for software craftsmanship. We are all makers at heart and care deeply about the quality of our work.

We care deeply about design. For us, it’s both how it works and how it looks. As a Principal Product Designer, you'll stretch your creativity to define product strategy for various team and independent projects. We expect a broad set of design skills and the ability to create high-quality designs, interactions, and prototypes. We strongly believe that attention to detail and a design-centric approach are at the core of creating exceptional user experiences, and designers at Linear are at the forefront of making that vision a reality.

Please note: We are an equal opportunity employer and remote-only company. At this time, we can only support hiring within North America for this role.

Requirements

  • Passion for design and figuring out best-in-class solutions to UX, UI, and interaction challenges

  • A portfolio of excellent product designs delivered within a fast-paced environment

  • Ability to think through complex interaction design

  • Ability to express ideas through visuals and prototyping (Linear uses Figma)

  • Experience with design systems, programming, and using technical tools like (Git, VSCode, Origami)

  • Excellent visual, UI, and interaction skills

What you'll do

  • Contribute to overall strategy and decision-making about product direction

  • Lead end-to-end design projects, participate in weekly design critiques, and work closely with engineers and other stakeholders to ensure a high-quality implementation

  • Come up with features and improvements that ship quickly and with high-quality

  • Create flows, prototypes, and high-fidelity visuals for your features

  • Help with hiring and establishing a design culture within the company

  • Help establish early processes that continue to advocate our attention to detail and design-centric approach

What we offer

  • Interesting and challenging work

  • Work-life balance

  • Competitive salary and equity

  • Employee-friendly equity terms (early exercise, extended exercise)

  • Paid lunch and coffee during workdays

  • Work remotely, no commuting to the office

  • Paid co-working space/desk at an office

  • Health, dental, and vision insurance (US)

  • Regular team events and off-sites

  • 5 weeks of paid vacation

  • 4 months of paid parental leave

Learn how we think and work

  • Part I and Part II of how we redesigned the Linear UI

  • Read Me a story about our mission

  • Why and how we do work trials Linear blog post

  • How we structure our product teams talk by our Head of Product, Nan Yu, at Config 2024

  • Scaling our real-time sync engine talk by our cofounder, Tuomas Artman, at Linear's 2023 offsite

  • Building for quality: Our Investment in Linear Accel Series B blog post

Top Skills

Figma
Git
Origami
Vscode

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