The Level Designer will design and implement high-quality levels for Action-Shooter and Action-Adventure titles, collaborating with team members and using Unreal tools.
1. General
- Job Title: Mid-Level Level Designer
- Type: Contract
- Level: Mid-Level
- Location: Vancouver, BC
- Workplace: On-site (3 days per week) and hybrid (2 days remote)
- Duration: ASAP to 18 months with no potential for extension
2. About the job
- How would you design and implement high-quality levels from conception to the final stages of polish?
- How do you collaborate with other team members to bring the design vision to reality?
- How do you use Unreal tools and proprietary tools to create and debug levels?
- How do you incorporate feedback and iterate on your work?
- How do you contribute to the creation and maintenance of design documentation?
Do such questions intrigue you?
3. Summary of the opportunity
- Client Overview: The Coalition is seeking a highly motivated Level Designer to join their team. The Coalition is a renowned technology company in the gaming industry, known for developing popular Action-Shooter and Action-Adventure console titles.
- Role Summary: As a Level Designer, you will work closely with the Lead Level Designer and Senior Level Designers to design and implement multiple levels. You will collaborate with other team members to bring the design vision to life and ensure high-quality levels from conception to polish.
4. What are the key responsibilities?
- Responsibilities and Duties:
- Ideate, prototype, and design multiple levels during different stages of development.
- Collaborate with a senior mentor to ensure the design and quality of your levels.
- Regularly collaborate with other level designers, technical designers, and artists.
- Use Unreal tools and proprietary tools to implement challenges, combat, objectives, and scripted events.
- Participate in critique sessions and provide feedback on peers' work.
- Present your work to leads and adjust quickly based on feedback.
- Create and maintain design documentation.
5. What experience are we looking for to drive success?
- MUST-Have Skills and Qualifications:
- 1-2 years of experience working on an Action-Shooter or Action-Adventure console title.
- 1-2 years of experience using visual game editors, preferably Unreal Engine.
- Strong knowledge and experience in level design fundamentals, constraints, and narrative.
- Proficiency in using gameplay systems in levels.
- Experience working collaboratively in a cross-discipline development environment.
- Familiarity with scripting languages and level editors.
- Familiarity with game consoles and tools.
- Preferred Skills and Qualifications:
None specified.
6. So calling all top performers
- Exciting Opportunity: This role presents an exciting opportunity to work on impactful projects and contribute to the creation of high-quality levels in renowned Action-Shooter and Action-Adventure console titles. You will have the chance to collaborate with experienced professionals and improve your skills in level design.
- Competitive Compensation: Competitive hourly rate offered.
- Application Process: To apply for this role, please apply online or email your resume, highlighting your relevant experience and qualifications. Please ensure that your application provides accurate information.
- About this posting: This job description outlines the general nature and level of work expected from the Level Designer. The actual duties, responsibilities, and qualifications may vary based on assignment.
- Equal Employment Opportunity: We are committed to diversity and inclusion in the workplace. We have a non-discrimination policy and encourage candidates from diverse backgrounds to apply. We will provide accessibility and accommodation for candidates as needed.
Don't miss out on this exciting opportunity to join our team and make a meaningful impact! Apply today! Please feel free to drop in your resume at [email protected].
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