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Image Engine Design Inc.

Hard Surface Modeler - Mid (Expression of Interest)

Posted 8 Days Ago
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In-Office
Vancouver, BC
Mid level
In-Office
Vancouver, BC
Mid level
The Mid Hard Surface Modeler is responsible for creating high quality hard surface assets, managing time effectively, and collaborating with teams. They mentor junior artists and ensure tasks meet specifications.
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Position: Hard Surface Modeler - Mid

Hiring Range: $80,000 to $93,000/year for a 40 hour work week

Project Contract: 

Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.

*Candidates are required to be based in British Columbia and eligible to work in Canada*

ABOUT IMAGE ENGINE

Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.

We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.

At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.

POSITION PURPOSE

The Mid Hard Surface Modeler is responsible for delivering high quality assets across multiple shows in a quick and efficient manner. They will apply notes provided by the Asset Supervisors/Modeling Leads. They will manage their time effectively to ensure tasks are completed within the assigned timeframe and to the specifications requested by Image Engine clients. They will be completing primarily hard surface modeling but will assist with Organic modeling when required. They will identify and troubleshoot problems as needed and will ask for assistance when necessary to ensure effective use of time and resources. 

They will begin quality checking their own work and assisting Senior artists to develop new concepts and approaches to improve work quality. They will participate in all team meetings when necessary. 

DUTIES & RESPONSIBILITIES

  • Process requests from pipeline departments
  • Use time management skills to schedule meetings and tasks effectively
  • Manage time and resources to meet weekly targets
  • Create complex 3D hard surface models to be used in production
  • Work within the defined pipeline
  • Produce the highest quality work possible within a given amount of time
  • Work closely with the other departments in the asset team
  • Promote interdepartmental collaboration
  • Ensure all email correspondence and scheduling is up to date, responding to emails in a timely manner
  • Mentor and help train Jnr modelers
  • Attend and participate in meetings and asset reviews as required
  • Utilize multitasking ability to work on multiple projects simultaneously

EDUCATION AND EXPERIENCE

  • 3+ years’ experience creating high quality hard surface models for visual effects for film
  • Proficiency in creating photo-realistic hard surface assets
  • Thorough understanding of traditional art skills (Form, architecture, anatomy, topology, colour theory, and UV mapping)

SKILLS AND ABILITIES

Technical skills

  • Proficiency in Maya required
  • Experience with UV Mapping desired
  • Proficiency in Zbrush required
  • Mari desirable
  • Proficiency in LINUX/UNIX desired
  • Experience in Photoshop is desirable

Core skills

  • Ability to provide Leads with estimate of time of task completion to support Supervisor in the bidding process
  • Ability to troubleshoot and deal with competing priorities
  • Ability to take direction positively, work well within a diverse group, and thrive under the pressure of tight production deadlines
  • Ability to adapt quickly to new technologies and applications
  • Ability to complete quality control on individual work
  • Excellent time management and communication skills
  • Eye for detail

Top Skills

Linux/Unix
Mari
Maya
Photoshop
Zbrush
HQ

Image Engine Design Inc. Vancouver, British Columbia, CAN Office

2043 Quebec St, Vancouver, British Columbia, Canada, V5T 2Z6

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