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VRIFY

FX Artist (Unity)

Posted Yesterday
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In-Office or Remote
Hiring Remotely in Vancouver, BC
Mid level
In-Office or Remote
Hiring Remotely in Vancouver, BC
Mid level
The FX Artist (Unity) designs and implements high-quality real-time visual effects for VRIFY's platform, collaborating with cross-functional teams to enhance storytelling and data visualization.
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VRIFY is positioned at the forefront of the mining industry’s transformation, leveraging cutting-edge AI to revolutionize mineral exploration. With a focus on AI-driven drill targeting, VRIFY is expanding its capabilities by synthesizing vast amounts of geological, geospatial, and operational information. This integration enhances the precision and efficiency of exploration strategies, offering clients innovative solutions that transcend traditional methods.

As VRIFY scales rapidly, operational execution of AI-driven client work and real-time 3D visualization is essential to ensure an exceptional customer experience and timely delivery of results. High-quality visuals and interactive experiences are central to how we communicate complex ideas to our global roster of mining clients.

The FX Artist (Unity) plays a key role in bringing VRIFY’s platform to life by designing and implementing real-time visual effects that support storytelling, interactivity, and data visualization. Embedded within the Platform Engineering & Solution team, this role collaborates closely with CG artists, designers, geoscientists, and engineers to ensure our visual experiences meet a high bar for both quality and performance.

Working alongside product, client delivery, and development teams, the FX Artist contributes to building and refining FX pipelines, improving workflows, and supporting an evolving product and customer journey as VRIFY continues to grow.

Who You Are

  • A creative FX Artist with a strong real-time VFX background, especially in Unity.
  • Comfortable blending artistic vision with technical optimization.
  • Highly collaborative, with experience working in cross-functional teams (art, product, engineering).
  • Detail-oriented and proud of delivering polished, production-ready FX.
  • A self-starter who is energized by solving problems in a fast-paced, evolving environment.

Key Responsibilities

  • Design and create high-quality real-time visual effects within Unity (particles, shaders, lighting FX, environmental effects).
  • Develop and implement custom shaders and materials using Unity’s Shader Graph or HLSL.
  • Integrate FX assets into Unity scenes and ensure efficient performance across a range of devices and hardware.
  • Collaborate with designers, CG artists, and engineers to trigger and synchronize FX with interactive events, timelines, animation events, or scripting.
  • Optimize FX systems to balance visual fidelity with runtime performance.
  • Maintain FX consistency, quality, and style across multiple projects and features.
  • Contribute to improving FX workflows, tools, and pipeline standards as the team and product scale.

Qualifications

  • 2–5 years of professional experience as an FX Artist or Real-Time VFX Artist.
  • Strong Unity experience, particularly with particle systems, VFX Graph, and shader creation.
  • Solid understanding of real-time rendering and performance optimization.
  • Experience integrating and troubleshooting FX triggers (timeline, animation events, or scripting).
  • Familiarity with 3D tools such as Blender, Maya, or Houdini for asset preparation and simulations.
  • Strong technical and creative problem-solving abilities.
  • Excellent communication and collaboration skills in a cross-disciplinary environment.

Bonus Points For

  • Experience with C# scripting or shader coding (HLSL/ShaderLab).
  • Familiarity with other engines (e.g., Unreal or custom real-time tools).

What We Offer

  • Salary Range: $65,000–$75,000 (annual, depending on experience)
  • Health Benefits: Comprehensive medical, dental, and vision coverage.
  • Paid Time Off: Vacation days, personal days, and public holidays.
  • Work-Life Balance: Flexible work hours, hybrid/remote work options, and a supportive team culture.
  • Career Growth: Opportunities to influence FX pipelines, workflows, and eventually mentor others as the team grows.
  • Performance Bonuses & Wellness Programs.

Terms of Employment

  • Full-time, permanent role.
  • Based in Vancouver, BC — on-site or hybrid.
  • Must be legally entitled to work in Canada.
  • Completion of a background check required.

Our Commitment to Inclusion

We strive to create an environment where every employee feels valued, respected, and empowered regardless of their race, gender, age, religion, identity, or experience. We understand that unique perspectives and backgrounds bring invaluable insights and contribute to the richness of our culture and the effectiveness of our solutions. If you have a disability or any special needs that we might need to accommodate, please let us know.

This job description is intended to provide an accurate reflection of the current role and the general nature of work performed. It is not designed to contain a comprehensive inventory of all duties, responsibilities, and qualifications. Management reserves the right to revise the job or require that other or different tasks be performed as circumstances change.

Top Skills

Blender
C#
Hlsl
Houdini
Maya
Shader Graph
Unity
Vfx Graph
HQ

VRIFY Vancouver, British Columbia, CAN Office

2360 - 1075 W Georgia St, Vancouver, British Columbia, Canada, V6E 3C9

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