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Blackbird Interactive

3D Generalist

Reposted 4 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Vancouver, BC
Mid level
In-Office or Remote
Hiring Remotely in Vancouver, BC
Mid level
Create 3D models, textures, and materials for levels and characters in a survival horror game, collaborating closely with the creative team.
The summary above was generated by AI
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a 3D Generalist with experience in levels and characters to join our smaller team. You'll model and texture assets, including environment art, level kit, props and a few characters for an exciting Survival Horror Game. If you like working on grounded, realistic environments in a gritty, story-driven interactive experience, this is the position for you!


We’re looking for someone with at least 3 years video game Art Production experience for this role.

Responsibilities

  • Create 3D models, materials and textures to match creative direction, and design work.
  • Work closely with the Creative team to keep scale, form details, and art quality consistent across all asset work.
  • Work with the whole development team to produce assets that fit within a fully flowing and playable level.
  • Adapt work methods to the project pipeline and meet technical constraints (including housekeeping and naming conventions).
  • Stay up to date on best practices in the video game industry, work to integrate them into the project.
  • Work on tasks with clear direction, with and without supervision.
  • Ability to maintain strong communication with the rest of the work group.

Requirements

  • Thorough knowledge and proficiency with Maya.
  • Experience and proficiency with Unreal Engine
  • Experience with art asset creation and implementation.
  • Experience and proven skillset with a PBR Material Pipeline.
  • Knowledge of Substance Painter/Designer.
  • Proven capability to work on multidisciplinary project teams and is able to handle changing priorities throughout a product life cycle.
  • Excellent communication and presentation skills, as well as a proven track record working with a team.

Nice-to-haves

  • Experience with a broad range of modern game engines
  • A passion for Horror games and Action Adventure games
  • Demonstrated passion for entertainment products/media (i.e. comics, movies, novels, etc.)
  • **To be considered for this position please submit your portfolio of recent work along with your resume **

Top Skills

Maya
Substance Designer
Substance Painter
Unreal Engine
HQ

Blackbird Interactive Vancouver, British Columbia, CAN Office

Vancouver, British Columbia, Canada

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