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Devoted Studios

3D Art Director

Reposted 14 Days Ago
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Remote
Hiring Remotely in Canada
Senior level
Remote
Hiring Remotely in Canada
Senior level
The 3D Art Director will lead artistic vision for game projects, oversee art team management, provide technical feedback, and enhance production workflows while collaborating with internal and external teams.
The summary above was generated by AI

Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

  • Epic Games
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Riot
  • Gearbox Software

We are looking for a highly creative and experienced 3D Art Director to join Devoted Studios in leading the visual direction of external game development projects. In this role, you will oversee the artistic vision across a variety of titles, working closely with clients, internal producers, and external partner teams. You will be responsible for maintaining high-quality 3D visual standards, ensuring alignment with project goals, and providing creative leadership throughout the production pipeline. The ideal candidate has a strong background in 3D art for games, a deep understanding of external development processes, and exceptional communication and feedback skills.

Major Responsibilities:
  • Managing the Art Team
    • Review other projects for quality and technical consistency, providing feedback
    • Vet and manage vendors
    • Communicate directly with art teams, clients, and partners
  • Feedback and Guidelines
    • Provide video and delivery template feedback for art teams
    • Create guidelines and technical requirements, pitch guidelines/presentations for clients
  • Production Workflow
    • Resolve workflow problems for production projects
    • Identify work process improvements
    • Communicate in advance to the Producer in case Change Requests are needed or if out of initial estimates, providing reasoning.
  • Team Leadership
    • Inspire, motivate, and mentor other artists in best practices, processes, and procedures related to production
    • Ensure all assets created by the art team and outsource studios conform to style and technical guidelines
    • Work together with the team of Art Directors, Lead Artist, 3D Modeler
  • Project Management
    • Estimate pre-production requests
    • Evaluate art content and perform final polishing if required
    • Maintain accurate documentation of production methodologies and techniques
    • Help develop best practices for art creation
  • Onboarding and Training
    • Participate in the onboarding process and project setup
    • Train, assign, schedule, and coach the internal team
  • Time Management
    • Ensure timely time tracking
  • Collaboration
    • Work with US-based Art Directors to ensure high-quality production, on-time delivery, and budget adherence.
    • Partner with team members (Art Director, Lead Artist, 3D Modeler) on various projects.
    • Coordinate with internal teams to enhance project quality.

RequirementsRequirements:
  • Leadership & Team Management
    • 4–6 years of leadership experience in the video game industry, including as a Lead Artist or 3D Character Artist
    • Proven experience managing, mentoring, and reviewing performance for remote and cross-functional art teams
    • Ability to foster a positive, productive, and collaborative team environment
    • Experience working with external vendors and service providers while maintaining high artistic standards
  • Artistic & Technical Expertise
    • Strong background in 3D art with a deep understanding of artistic pipelines, styles, and quality benchmarks
    • Proficient with industry-standard tools: Unreal Engine or Unity, Photoshop, Maya, Blender, Substance Suite, Marmoset
    • Familiarity with project management tools like Jira and documentation tools like Confluence
    • Experience in developing and maintaining production guidelines, pipelines, and technical documentation
  • Production & Communication
    • Excellent communication, problem-solving, and organizational skills
    • Strong ability to estimate project requirements, manage pre-production tasks, and oversee multiple projects (3–5 simultaneously)
    • Ability to work autonomously and remotely with a global team
    • Fluent in English (C1 level)
  • Additional
    • 5+ years in a game development or entertainment studio environment
    • Experience with Adobe Suite (Photoshop, Illustrator, After Effects) is a plus
    • A strong passion for video games

Benefits

Why Join Us?

We offer:

  • Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development
  • Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
  • Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
  • А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.

This is a remote, full-time contracted position.

We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.

Top Skills

Blender
Confluence
JIRA
Marmoset
Maya
Photoshop
Substance Suite
Unity
Unreal Engine

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