Final Strike Games
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Gaming
Leads the design vision and delivery of tactical missions and levels for a multiplayer FPS. Responsibilities include building and iterating levels in Unreal Engine, designing encounters for AI companions and five-player co-op, mentoring design teams, running playtests, collaborating across disciplines, and delivering missions within scope and milestones. Requires extensive shipped FPS experience, strong mission and level design expertise, hands-on Unreal Engine skills, and proven leadership ability.
